1. Would require an arrangement between Roll20 and Cubicle 7, Andy Law, etc. I don't believe 4e is open source. 2.
Character sheets are somewhat limited in coding. For something to
auto-calc final, taking into account ranged vs. melee, would require an
API and that would required a PRO account, limiting that character sheet
from many possible non-pro users. 3. Not sure which character sheet you are referring to as far as the grey is concerned? Official or mine? 4. I can look at changing the skill/melee/ranged output look and feel in my sheet 5. I believe Roll20 is working on our own personal comendiums 6.
Again, requires a licensing agreement between Roll20 and Cubicle 7
etc. That will only happen if there's enough 4e players that Roll20
sees a market and feel it's worth the investment 7. In my sheet, I
just do a comma delimited list of qualities, flaws and they show in
chat when using that weapon. There isn't enough real estate within the
character sheet window to show too much and you don't want to force
someone to have a character sheet that takes up the entire monitor. 8.
Can't happen without an API. The D&D OGL 5e sheet has an API but
that's provided by Roll20 and enables non-pro users to use. For 4e,
there's nothing that could be done (since you can only have 1 character
sheet in a game) without an API and again, that removes non-pro users
from using it. 9. I'm not following this one. My sheet allows
for you to enter anything with any qualities/flaws, etc. I haven't
looked at original 4e sheet in a while. But I thought something similar
could be done. 1.
What I had in mind might not have been any kind of "official" artwork
material, but perhaps an artists rendition of some of the creatures and
career type characters, drawn in top down tokens, that have a Warhammer
"ISH" feel to them and could be utilized as stand-ins since nothing
"official" exists. Perhaps a collection from someone that has been doing
this for a while that collectively "match" for creating Warhammer
Fantasy Adventures in VTT. 2. How about just melee vs. melee?
Particularly since a ranged attack isn't opposed often. The fact that
only Pro players would be able to use it, well, isn't your entire sheet
only available to Pro users? Perhaps, with additional functionality and
feature filled character sheets, (yours is awesome btw) more WFRP4e
players would be inclined to utilize roll20 and obtain a Pro
membership? I know for a fact it is the ONLY reason I am here. That
fact that Roll20, right now, is really the only VTT that has some kind
of WFRP functionality. 3. Yes, I was referring to your sheet. It
has fantastic functionality and automates a LOT of the mechanics. And
again, I have no clue as to how time consuming and difficult it is to
change things like background color and buttons and such. A totally
personal opinion, was to have the background a slightly more parchment
softer color to it. It would make it (for me anyway) a little easier to
look at for long periods of time. 4. Oh that would be great!
and there is nothing wrong with it now! Just as Ceodryn said,
functionality is far more important than a sheet that looks really good,
but doesn't really work. Yours works, and has worked very well. These
were just thoughts, and I saw the original sheet and the results that
show up in the chat box do have a pretty cool "look" to them and are
easy to read. I guess I was thinking "best of both worlds" hehe. 5.
I might try to tackle this one. I see it as another learning
opportunity and I have seen videos that try to explain, step by step,
just how to do it. 7. Yes, of course. Using every word, for every
associated rule, would create an absurdly large page. hehe.. What I
was trying to get at was an extremely abbreviated version of the rule
that could possibly be used when reading it. And then if there was still
a ruling or use question; a simple page reference would be a tremendous
help. That way someone using The PDF could VERY quickly reference it. 8.
That is disappointing to hear. But I do see a LOT of folks that have
and use APIs for many other systems. I am certain it is a massive
undertaking, but you never know. There are coding folks out there that
do all of this for the "love" of it. (Maybe kind of how you went and
performed all that work creating the great sheet that we are talking
about.) So I thought I might as well put it out there, and someone might
say "Hey, I am going to try to write that API script that I saw in the
wish list the other day". Once again, that fact that only Pro users
would get the benefit of it might entice more WFRP players to PRO level? 9.
This is sort of like the descriptions of traits or weapon qualities
that we were talking about earlier. Because they take up so much room, a
player working on a sheet, or a GM creating something "custom" for the
game, could have a small "button" that when clicked would open and
expand a text box where full relevant information could be placed. Click
the button again and the text box reduces or disappears. This box
could then be used to copy/paste info from the PDF or custom text about a
special weapon or item or rule and the only "space" it would take up
would the size of a very small "button". (maybe even one that looks like
comet? ;) ) Thank you most sincerely for your time. :)