Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

Native size??????????????

I'm sure this has been ask 1283018230812038019832 times , but...... Is there some easy way I am missing to import items from my library to the tabletop at their native size that has ALREADY BEEN SIZED FOR THE SIZE I NEED IT without spending 15 mins fiddling with stuff to get it back to it's native size? I mean , seems like a no brainier feature to me......what am I missing here?
1563586444
The Aaron
Roll20 Production Team
API Scripter
Nope. You can turn off the grid and drag it in with alt and you might get better sizing results, but the easiest way is to right click the graphic and set its dimensions in either pixels or units.&nbsp; If you have things you use often that you need at a particular size, you can associate a correctly sized one with a character as its default token and drag it in to the map from the journal as needed.&nbsp; I do this for Spell Effect Templates. If you want graphics to drag into the repo at their pixel size, you'd need to pursue that as an enhancement via the Suggestions &amp; Ideas Forum.&nbsp; Be sure to post a link here to the suggestion as I'm sure lots of people (me included) would love to have that functionality.&nbsp; There might be&nbsp; a suggestion for that already... Actually, one was posted 7 hours ago, lets swarm this suggestion:&nbsp;&nbsp; <a href="https://app.roll20.net/forum/post/7622106/drop-original-size-art-asset-onto-the-tabletop-from-art-library" rel="nofollow">https://app.roll20.net/forum/post/7622106/drop-original-size-art-asset-onto-the-tabletop-from-art-library</a>
Those are great ideas thank YOU!&nbsp;&nbsp;&nbsp;&nbsp;, but when I right click the Item I don't see an option for setting the pixel size.....again.....what am I missing?Also I've used the toolset for about 7 mins, so the other suggestions just sound like technical gibberish written in Greek lol . I'll add my two cents to the suggestion topic, I mean again this just seems like a total DUHHHHHH of how the default things should be .....import it to the tabletop at the size I made it and upload it....that is WHY I made it that size.....silly gooses.&nbsp;
1563587021
Gen Kitty
Forum Champion
Hope this helps ^_^
Gen Kitty thank you so much!&nbsp; Still kinda Janky and I think you'd have to include the unit size in the file name to make it easy to remember, but at least it's something lol thank you! .... Also I can't post in the suggestion topic linked , if someone could add a post for me expressing my interest in that feature suggested please! thank you
1563587508
The Aaron
Roll20 Production Team
API Scripter
GenKitty!&nbsp; I was just gonna post that identical picture but Chrome crashed!&nbsp; =D Also, I highly recommend reading this page as it is the most often misunderstood feature of Roll20 (and will clear up some of that gibberish!):&nbsp; <a href="https://wiki.roll20.net/Linking_Tokens_to_Journals" rel="nofollow">https://wiki.roll20.net/Linking_Tokens_to_Journals</a> And here's one on Set Dimensions (and other Operations on graphics):&nbsp; <a href="https://wiki.roll20.net/Manipulating_Graphics#Set_Dimensions" rel="nofollow">https://wiki.roll20.net/Manipulating_Graphics#Set_Dimensions</a>
1563588023

Edited 1563588210
Will do mucho gracious..... I suggest making a ColorForms style of roll20 for ppl that are just using it as a virtual table top (with dice) ....if you don't know what colorforms are....you're too young... some times making this simpler is the most elegant and resource effective method.&nbsp;
1563588240
The Aaron
Roll20 Production Team
API Scripter
HAHAHAHA, actually, the character default tokens I was talking about is kind of like that...&nbsp; &nbsp;I had this one when I was a kid... and a bunch more:
1563588514

Edited 1563588565
lol that's a great one! I looked at your links TLDR sorry lol.... I mean game designers make complex games like Witcher 3 and Fallout and ppl can do it with no instructions.....Seems like Roll20 is suffering from SERIOUS feature creep. Should be pretty simple ....upload assets.....drag end drop them on the board with the ability to grab a corner to resize and a hook to rotate.....it's like a 1998 feature.... Throw in a dice emulator and you're all set. Don't get me wrong I appreciate all the hard work....but ppl just wanna game without having to take a 6 hour course on the software. Call ity Roll20 "light"
1563588918
The Aaron
Roll20 Production Team
API Scripter
=D&nbsp; I don't disagree. =D
1563591823
Gen Kitty
Forum Champion
Also I can't post in the suggestion topic linked , if someone could add a post for me expressing my interest in that feature suggested please! thank you The suggestion forum operates by votes; people can post endless "Yay, I'd like this!!!" but if there's no votes it won't go anywhere.&nbsp; Check out the Forum Voting wiki page for more information on how voting works, and the Posting to Suggestions &amp; Ideas section of the Code of Conduct .
Thanks Kitty, I'll add those to the rest of the novels you have to read to function on Roll20. Maybe then I can even learn how to make my own suggestion thread titled: STOP OVER-COMPLICATING THINGS NEEDLESSLY lol
1563604262
Mike deBoston
Compendium Curator
Here's a complicated way to drag art onto the map at a specified size: Put it in a card deck and set the deck dimensions. This works for Area Effect "blast" templates, and I make fire, water, bug swarm and others. You need a deck per template size. Or... Another trick: If all of your art is a maximum of 280x280 (for example), then create a card deck that size and change smaller art into PNGs with transparent padding to make it 280x280.
1563634304
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Keep in mind that this would require significant prep time, and could dramatically gobble up storage space. Also one errant "Recall" command could wreak havoc on your dungeon!
at least there are some workarounds ppl have found out.......for a feature that should like: THE MOST BASIC FEATURE EVER.
1563647887

Edited 1563648945
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
It's not that simple. People frequently save items at radically different dimensions than 70px per square. You wouldn't like the behavior if the program placed everything at native resolution. Maps are often produced at 2x resolution because people want them to look nice when they are zoomed in. Tokens are often saved at 4x resolution for the same reason. And those are only guidelines. Other artists use different techniques. And that would only consider things from the Marketplace, where there are at least guidelines. Things drawn from the web could have any number of resolutions. Graphics saved for web (jpeg and png primarily for us) typically do not include resolution metadata. Roll20 and browsers in general typically only see pixel dimensions, not render intent. It has no idea that a 400x400 pixel image is intended to be a 1 grid token, or a 3x3 tile or anything else. "Game designers make complex games like Witcher 3 and Fallout" are working within a proprietary environment. The graphics they make are rigidly controlled by internal policies and programming concerns. Roll20 (and the web in general) is not. Finally, please be careful typing in all capitals. It comes off as shouting and can deter people from trying to help.
1563657508

Edited 1563657720
AIN"T NOBODY CALMING ME DOWN ;------THIS ONE IS FOR MANDELA!!!!!!&nbsp; LOL ""You wouldn't like the behavior if the program placed everything at native resolution."" I'd like it just fine, that'd actually be Ideal...It's exactly the feature I'm asking for...extremely simple and the most elegant solution.....why not a simple check box on the side: DROP IMAGES TO TABLE TOP AT NATIVE SIZE ?&nbsp; -&nbsp; ON &lt;-&gt;OFF regardless if "People" often do this unnecessary thing , I'd venture an educated guess that "people" would also like to just drop things quickly and intuitively to the VTT with no muss no fuss.&nbsp; Waiter....I'd like a Rib-eye well done please. Oh Sir, you wouldn't like a well done steak they are tough and don't taste good. Uhh, yeah ...I would, now get ME MY WELL DONE STEAK!
1563658869
Gen Kitty
Forum Champion
Well, there really isn't much more to chew on here.&nbsp; The suggestion is here (<a href="https://app.roll20.net/forum/post/7622106/drop-original-size-art-asset-onto-the-tabletop-from-art-library" rel="nofollow">https://app.roll20.net/forum/post/7622106/drop-original-size-art-asset-onto-the-tabletop-from-art-library</a>) for those who have votes.
Hi everyone,&nbsp; We are going to go ahead and close this thread. Please refer to&nbsp; <a href="https://app.roll20.net/forum/post/7622106/drop-original-size-art-asset-onto-the-tabletop-from-art-library" rel="nofollow">https://app.roll20.net/forum/post/7622106/drop-original-size-art-asset-onto-the-tabletop-from-art-library</a> &nbsp;if you would like to add a vote. Thanks!&nbsp;