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Is there any way to upload a physical adventure module?

So, I'm a new DM and just recently purchased Dragon of Icespire Peak for D&D 5e. I literally could not find it anywhere, outside of in a physical copy from Target (for any reasonable price, that is). Now, I'm not the type to pay for the same thing twice. If I got a physical copy of a video game, I refuse to pay for a digital copy as well. Makes sense, right? Now, I'm just wondering if there is any way to get that book onto this website for a campaign. I honestly don't think that it's even in the marketplace, due to some promotion that Target is running with DoIP, anyways. I mostly just want to be able to put up the maps and such, as it is a major hassle to make maps, manually, or to find a scanner that can upload the maps in any sort of decent quality.
1563953394
B Simon Smith
Marketplace Creator
Nope, unless the creators make a Roll20 version which they don't charge for, or have the maps online in a compatible format, it's all on you to figure out how to get it on Roll20.
1563955388
Pat S.
Forum Champion
Sheet Author
You will have to do all the heavy lifting which means scanning the maps and uploading them then setting up all the dynamic lighting and anything else you want such as handouts, character sheets of the monsters, placing the monsters, etc... Remember also that everything you upload counts against your storage quota. When you purchase a module on Roll20, you are purchasing all the content from the module which has been converted into Roll20 so you do not have to do the work yourself and it does not count against your storage quota.
1563955422
Loren the GM
Pro
Marketplace Creator
DoIP should have come with a coupon for a free version on DND Beyond. They have all the maps on there, so you should be able to build it out on Roll20.
@Loren the GM I eventually found that and redeemed it, but it seems that DDB is more like... reference material. You're essentially using it so you have digital access to something you already have, physically-- of course, that means fuck all, when the app doesn't have access to it, since that seems to be my current case. I mean, correct me if I'm wrong on that one. I just can't seem to start up the adventure or anything. It's pretty frustrating.
1563964259
Finderski
Plus
Sheet Author
Compendium Curator
What Loren was saying is, with digital access, you should be able to build the campaign on Roll20 more easily. It's not a port over with the click of a few buttons...you'll need to invest time in creating the campaign digitally on Roll20, but you won't have to scan and/or manually type everything in.
1563998610
Loren the GM
Pro
Marketplace Creator
As Finderski says, there is no one-click setup to move it from DND Beyond to Roll20. You would have to wait for Roll20 to release the product (assuming they do after Target exclusivity ends in September) and then purchase it on the Roll20 platform. They are separate businesses, so your physical purchase doesn't get you anything on Roll20. As I was trying to point out though, you can take the assets from DND Beyond and take the time to build it out here on Roll20. Nothing automatic, but at least you don't have to scan maps (which seemed like your primary complaint). But it will take time and effort if you want to play it on Roll20.
1564031688

Edited 1564031833
Alex said: So, I'm a new DM and just recently purchased Dragon of Icespire Peak for D&D 5e. I literally could not find it anywhere, outside of in a physical copy from Target (for any reasonable price, that is). Now, I'm not the type to pay for the same thing twice. If I got a physical copy of a video game, I refuse to pay for a digital copy as well. Makes sense, right? Now, I'm just wondering if there is any way to get that book onto this website for a campaign. I honestly don't think that it's even in the marketplace, due to some promotion that Target is running with DoIP, anyways. I mostly just want to be able to put up the maps and such, as it is a major hassle to make maps, manually, or to find a scanner that can upload the maps in any sort of decent quality. If you want to save a lot of time and money,  run the content traditionally on your dinner table in a face-to-face game.
Gargamond said: If you want to save a lot of time and money,  run the content traditionally on your dinner table in a face-to-face game. I'm aware, but not many of my friends that play are people I'll ever have physical access to. 
If you can find one player, you can still run DOIP using the Sidekicks in the game. so you are covered there Alex. :)
This is why you can't compare it with the video game example. A physical copy of a video game is a digital copy disguised as a disc or something, but all the data is already digital. There's not much work involved converting between these two. When you buy a physical copy of an adventuremodule, you pay for the authors work of writing it, for all those who made art for it, for the paper it is printed on, for the printer, for those who organized it all and many others involved in a process of making a book. When you buy a digital copy, a part of your payment is for all of the above except the paper, but another big part is for the work that is done to make it digital, because this takes another great amount of time to do.  So, if you want a shortcut, you have to pay those who do the work for you.