Hey, working on a macro for a game, and I was wondering if there was any way to program in a Macro that rolls a dice, and then if it's greater than or less than a total it says that there's a reaction. example, for a DC 15 skill check: /roll1d20 If 14 or less, it would report the check failed via text I type in if 15 or more it would report the check passed via text I type in.