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Saving my work, creating maps in Roll 20 and having backups once created

So I have been slowly recreating maps from an old game for my dnd campaign. I have to make the maps by copying each square from an image and dragging it in. I would like to be able to save the completed map as a picture and save on my desktop so that I can use the image as a backup if i were to lose all my work somehow. Is this possible?
I'd suggest building the map in gimp or photoshop or something like these, save the complete map on your local computer and upload it as one file to roll20.  The other way around has some downsides: A great number of tiles in a map slows down roll20 and there is no button to quickly save your work. You could do it by disabling the grid and making a (or more) screenshot(s) and save those. A feature for promembers is the transmogrifier. With that you could copy your map to another game and somewhat save it that way.
Is there anyway to save the details of the map to your computer so if something were to happen to roll 20 or a game there would be a way to retreive it. I am concerned for all my work to be lost without any way to recover since it is all being put on the roll20 servers
If you use purchases from the marketplace, some of them are downloadable, some not, depending on licenses. Or you make screenshots.
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Edited 1564133704
Pat S.
Forum Champion
Sheet Author
If you must use Roll20 to build your map but want to have a backup, do the following. Create you map without any of the movable items such as doors, monsters, and other things. Just the environmental or stationary stuff such as the walls, floors, river or trees (if outside). Disable the grid. Take a screen cap of your map. If the map is small enough to not need to be zoomed out then go for it. If the map is large enough that you must scroll then you will need to take screen caps of a section, scroll, then take another, and repeat till done. Open your preferred photo program and create a jpg when you take a screen cap then you can either stitch them together and create your map whole or keep them in sections so you can upload them if the map is larger than the upload limits. That's the majority of the steps to copy your maps that you built in Roll20 on to your computer. Other people might stop by and expand on it more.
There needs to be a feature for this built into roll20!
There is a suggestion forum for suggestions like this. ;)
Hi, can i create a Homebrewn game without the base of an existing game?
Good luck for your map ^^
Remember, you can always connect to a TV via HDMI and gat a really large screen shot
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Pat S.
Forum Champion
Sheet Author
Leo C. said: Hi, can i create a Homebrewn game without the base of an existing game? Two things: Please make your own thread for your question and not threadjack someone's thread. Just being polite to the OP and it will allow more eyes see your question. Yes, you can. More detail explanation will wait for your own thread.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Jens F. said: Remember, you can always connect to a TV via HDMI and gat a really large screen shot I wouldn't bother with that. Most HDTVs are 1920 by 1080, the same as most common monitors. Yes the picture is bigger, but only because the pixels are bigger.
Yes, i have been testing the screenshot solution and it is hard to figure out how to get the right size to screen shot that would actually be transferable drag and drop. Also some of the maps are huge and would take a lot of screenshots. I dont know just concerned because ive put so much effort into this for long term usage and dont want to potentially have any situation where i could lose it all.
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GiGs
Pro
Sheet Author
API Scripter
If you make a copy or two of your campaign, you will have backups.
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Pat S.
Forum Champion
Sheet Author
Paul S. said: Yes, i have been testing the screenshot solution and it is hard to figure out how to get the right size to screen shot that would actually be transferable drag and drop. Also some of the maps are huge and would take a lot of screenshots. I dont know just concerned because ive put so much effort into this for long term usage and dont want to potentially have any situation where i could lose it all. This is why I usually build my maps in gimp as the graphic assets purchased in the marketplace are normally downloadable. I set up my square grid to a 70x70 pixel cell size, enable grid view and snap to grid then start putting the graphics in. This allows me to keep a workspace copy on my computer and have a single piece map to use on roll20. It does take up some storage quota as you would have to upload it but not that much if you keep the map size under control.