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Call of Cthulhu 7th Edition Changes and Additions

1564417211
Orp
Sheet Author
There are some additions pending to merge for the Call of Cthulhu 7th ed. Character sheet. • Minor UI changes, mainly layout in the&nbsp; NPCs &nbsp;and&nbsp; Vehicles &nbsp;areas. • Expanded the&nbsp; Weapon Name &nbsp;input in the&nbsp; Combat &nbsp;section, consequently shortening inputs such as&nbsp; Malf . and&nbsp; Attacks per round . • Added&nbsp; Magick Points &nbsp;to&nbsp; NPCs &nbsp;and expanded their&nbsp; Armor &nbsp;input. • Added&nbsp; Vehicular Impact Attack &nbsp;in the&nbsp; Vehicles &nbsp;section, tied to an input for the&nbsp; Operator's Skill &nbsp;and the&nbsp; Current Build Points &nbsp;of the Vehicle (as per rules). • Added inputs for a&nbsp; Mounted Weapon &nbsp;and an ascociated&nbsp; Skill &nbsp;in the&nbsp; Vehicles &nbsp;section. Previous Updates can be found here :&nbsp; <a href="https://app.roll20.net/forum/post/7286471/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/7286471/slug%7D</a> &nbsp;,&nbsp;&nbsp; or by joining the Test Server here:&nbsp; <a href="https://app.roll20.net/join/4355943/nTz5_Q" rel="nofollow">https://app.roll20.net/join/4355943/nTz5_Q</a>
1564877738

Edited 1565068766
Orp
Sheet Author
There are some additions pending to merge for the Call of Cthulhu 7th ed. Character sheet. • Updated&nbsp; Logo &nbsp;links, so they are pulled from Github. • Minor&nbsp; UI &nbsp;changes. Aligned sections on top part of the sheet. • Changed Sanity inputs. Now displayed (from left to right) as &nbsp;'' Indef.Insanity 4/5 threshold '' \ '' Current Sanity '' / '' Max Sanity ''.&nbsp; The "start" ( Sanity at the start of Session ) input was moved to the side and minimised. Inputing a value there will auto-calculate the 4/5 threshold. • Aligned buttons in&nbsp; NPCs . • Changed the alignment of the Skills and Attacks part of the&nbsp; Vehicles &nbsp;section. • Removed "floor" function of&nbsp; Vehicular Impact Attack . Build damage will now be displayed in&nbsp; decimal &nbsp;form so any applying armor can be easily subtracted (after divided by 10).&nbsp; Rounding down of the damage will have to be done manually by keeper or player .
1565697389

Edited 1565697413
Really nice work, thank you! A small request though (I hope it is OK to post this here). Is it possible to sort abilities in translations correctly? We are mostly playing with the german translation of the sheet and all abilities are not sorted alphabetically.
1565699380
Orp
Sheet Author
Hey there, glad you like the sheet. I remember this issue coming up again some time in the past, and a suggestion was made on how to auto sort them, but i cant remember if it was applicable or not, and i cant readily find the thread atm but ill look more into it when possible. Judging from th French Edition, it is definately doable, but i dont know the method that was used. If it can be done automated, im more than willing to arrange them alphabetically in the near future. In the case that it has to be done manually, im afraid i dont currently have the time to do this, but will look into it in the not-so-near future.
Thank you for this quick response. If its easily doable it would be really helpful for users of translated sheets. If its not that easy may be someone finds time to do it manually. :)
1565777300
Andreas J.
Forum Champion
Sheet Author
Translator
Orp said: Judging from th French Edition, it is definately doable, but i dont know the method that was used. If it can be done automated, im more than willing to arrange them alphabetically in the near future. In the case that it has to be done manually, im afraid i dont currently have the time to do this, but will look into it in the not-so-near future. The wiki article on character sheet translation have a section and method dedicated to rearranging list in alternative orders based on language selected. It should help out along with the working example you know about.
1565778366
Orp
Sheet Author
Its not that it would be hard to do it, only time consuming, since it would have to be done 7 times, for the 7 different Eras. I can show you how the rearrange should happen if you are interested in doing it yourself sooner than me.
1565778713
Orp
Sheet Author
Thanks Andreas!
1566133021
Orp
Sheet Author
There are some additions pending to merge for the Call of Cthulhu 7th ed. Character sheet. • Made the&nbsp; Skills &nbsp;display a bit more compact. The&nbsp; Other Skills &nbsp;displays were moved to the "bottom" of the Skills list. • Added a Checkbox on the left side of the Skills Section Header. Clicking it will&nbsp; show/hide the Skills &nbsp;section but not the Header and checkbox. ( Due to the height of the Skills Section, it was in most instances nesessary to scroll up and down during combat to alternate between viewing Characteristics/HP etc.and Weapon Entries in the Combat section.) • Adjusted width of&nbsp; Sanity Input &nbsp;Fields. (Still working on fixxing the "floor(" display. Otherwise the fields are functional). •&nbsp; Button colors &nbsp;were made a bit more distinct with each other. • Added a&nbsp; Downtime &nbsp;Section, mainly designated for after-scenario Keeper Entries. • Added an Optional&nbsp; Detailed Spells &nbsp;Section, wich will be expanded in functionability in the future.