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CLOSED: Heroes vs Villains: Origin Age [Long Campaign; Friday, Every Week, Every Other Week, or As Planned; 9:30 pm EST Time Zone; Roll20 + Discord]

9.   Heroes vs Villains Origin Age In a world where Heroes and Villains collide to dominate the world. The heroes rise up to face the evil villains, as the villains try to take over the world for supremacy against those that are lesser than them. Welcome to Heroes vs Villains. Setting : Everyone hero has an origin story of how they became superheroes. In this setting you're heroes are just starting out or have been heroes for the better part of a few months.  Players : 1 - 5  Frequency: Depends on the availability of the Players and the GM. Three Options are Every Week on Friday; Every Other Week on  Friday; and As Planned on Fridays if things come up.  Each player will play 1 to 2 sessions with the GM individually (Solo Play) to develop their superhero. A 3rd session is available only if necessary but everything with this Phase must be wrapped up by 3rd session.  Rules for Character Creation Hero Name Hero Description Aspects: High Concept and Trouble Skills: 1x Great +4 and 2x Good +3 Powers - 6 power points.  Anything else that maybe needed that falls under Extras or Stunts only. These aren't necessary to have put on the character before first session. What I have mention about being on a character sheet is the bare minimum of what will be needed. You can have Extras, Stunts and some additional skills but that will be it until the first session. 
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MattBx8
Pro
Marketplace Creator
Sheet Author
Hello Jon, Be sure to post your game in the  2019 One-shots, Mini-campaigns and Longer Campaigns Listing . /Matt
Oops my bad totally forgot. 
Is this using Venture City rules for the power points?
Yes for the powers but I changed the rules a bit...but all Fate Core
Just wanted to update we still have 3 more slots.