
Hi. I am trying to use an atrr_max value for a Button Roll from my Custom Character Sheet. But when I change the Max value from the sheet I get the original value it was defined for. I have tried it with other attributs and it gets updated correctly the problem is when i try to use the atr_max. I dose not change This is how the Attribut is defined <input type="number" name="attr_might_max" value="8" min="0" class="nospin" title="@{might_max}" /> This is the operation i want in my Roll Template {{totaldicepool=[[(@{might_max})+@{might_edge}]]}} But no matter how many times I change the might_max in my player Sheet i alway get 8 for the Value If i use Only @{might} it works perfectly How can i fix this so that it gets up-dated by the player sheet and not a constant number. Thanks