
Here's a question for others who like the "hand drawn map" look for their games: what sort of effects do you use on them in play? The whole fog of war/line of sight effect would seem to work against the whole concept as it blacks things out and you can't change the color of the fog...or can you? I haven't needed a lot of "battle maps" for my campaign, but the more I create them, the more I would rather go for something of a more hand drawn look . Ideally, I would invert the fog of war feature to "white out" unseen areas of the map, but I don't think you can do that currently. So what solutions have the rest of you worked out and how do they look?