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Advanced fog of war with dynamic lighting

I feel certain I had this working before, but maybe it was one of those 2AM waking dreams when playing D&D.... I want to use dynamic lighting for the players, I also want fog of war working, such that, when a player moves out of line of sight of an area they've been in, that the area remains revealed but greyed out. I want the players to be able to see what ground they've already covered, without exposing objects & creatures which are no longer within direct line of sight. I can't make that work.... does anyone have the secret of the checkboxes handy to enable this style of behavior?
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Can you post the settings of your page and of a sample player token (both tabs)?
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Edited 1569509801
Here you go Keith, I didn't include the basic tab, as it's just all empty & set to a none/generic token, no aura's etc... Dynamic lighting by itself works, but the advanced fog of war seems to be doing nothing. Also, I did set up a new game, new token, new map and ran through it again... so I'm missing something.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
That's exactly why I wanted that first token tab. Advanced Fog of War (so far as I know) does not work for unassigned tokens. It's a player -based record of what is seen. It's very memory intensive, so that if all tokens with sight were also recording AFoW data, the game would quickly become unplayable. Since it is player based, you won't be able (even as GM) to see what they have or have not seen. Not even with Ctrl-L, which only shows Dynamic Lighting vision. Here's a good way to test: Create a dummy account . Invite it to your game and assign it a character and assign a token to that character. Set it up with light and sight and then test AFoW while signed in under the dummy account. That should give you an experience identical to what your players will see.
Ok, I did set it to my test character, no change (not sure why i forgot that step). I'll give the dummy account route a try. Thank you sir.
Test account works like a charm. Thank you very much for that tip Keith.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Excellent! When you have the time, there's lots more great stuff in that thread I linked.