
Parasomnium: A Memory of Belonging is a Dnd 5e homebrew campaign set in a world where the veil between dream and reality is wafer-thin. Most learned mystics would question if there is a difference at all. The setting should appeal to those who enjoy deduction and mystery, heavy roleplay and sandbox settings, and combat that comes with risk. A war between the gods has destabilized a great many things, but where instability exists, so too, does opportunity. Old things may rise again alongside the new, and a capable adventurer might find themselves in the midst of more than a little heavenly chaos. Because of the level of detail and lore pre-written for the game world – I just finished 2 2-year long weekly campaigns with about 4 weeks of missed play time between the two in this one realm – I will be hosting one or two session zeroes to bring players up to date on need-to-know areas of the game. I am looking for players that are very team-oriented, with a great emphasis on intuition and being able to self-start when it comes to clues, deduction, social maneuvering, and improvisation. The characters must be related via village life, blood, or bonds of friendship/ oath/ cultural ideals as I would like there to be a base level of trust with all players. Because this world features some analogous themes to real-life, I do rate this game at the very least 18+. There will be many light-hearted opportunities, but their prevalence will largely be determined by the party seeking them out. I am currently targeting 7:00pm (or somewhere in that range) PST Fridays for weekly games. The first zero session will take place this Friday, October 4th, at 7pm. We use discord. Private message me with any questions/concerns, or express your interest and experience level with dogs here in this thread. I would also like to know what motivates you in dnd, as well as why you play the game.