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Weekly Game Session Summaries Part #02:

Thank You For Playing today's game 10/06/2019 - From 8:05 pm EDT, until 10:05 pm EDT, and our 228th Gaming Session, goes out to:   Bard – Human - Maevis Silverleaf & Cleric / Magic-User – Half Elf -  Roxxifarius   Fighter / Thief – Shield Dwarf - Grax Ironcloak -  GreyWolfVT  (Ed) Magic-User - Elf - Xilicien -  Devin M. Ranger - Human - Coal Blackburn & Cleric – Human Female - Sheila -  Shadowfox (Steve)   Whom Could Not Make It Today!   Beast Fighter – Rokas of the Strip Claws – Sylvan Elf - Ejen Nailo   Cleric – Half-Orc – Kalgas Barzel - Andrew B. Guardian (Paladin) – Halfling - Rowan  Root  –  Nick R.   (Arriving later in October?)   Game Summary for Sunday Evening (1/06/2019): It is now 25 days into the adventure (since setting off in the Belle Venture), and the start of day 19 after 4 hours since the last rest. It is now late August. Initiative rolls are made by the party inside the protection of the magical cube of force’s, force field, which expended 6 of 36 daily charges from the cube and will last 10 minutes. The Aboleth continues to flail at the party only to keep hitting upon the force field emanation. Maevis the bard, scores a hit with 1 of 3 magical +1 shell shurikens of crushing causing 3 hit points damage but none from the magical crushing effect this round due to making a saving throw vs paralyzation. Xillicien the magic-user, cast Melf’s Minute Meteor at the aboleth but it makes it’s saving throw vs spells and dodged it! There is 6 rounds & 6 meteors left on the spell’s duration. Balen the bard jester, decides to Taunt and Tease the Aboleth. The aboleth rolls a saving throw vs paralyzation at -3 on the roll, rolling a 3 and needing a 10, failing the save. The taunting and teasing thus immediately tries to physically strike at Balen and will continue to do so, so long as Balen continues to taunt and tease! Grax Ironcloak, fires off a couple arrows with his short bow at short range of 6 to 50 ft, and both hit the aboleth for 7 total damage! Coal the ranger, fires off 3 arrows with his magical +1 Foeseeker long bow at point blank range of 6 to 30 ft, dealing 23 total damage! This drops the aboleth, it’s body now half on the pathway and half in the river! Everyone now sees where the river actually is, spotting the path 70 ft away, continuing on towards  the waterfall covered path, that leads up to a dark opening. Both Coal & Grax roll to see how many arrows where recovered, which save as metal vs crushing blow. Coal recovers 2 of 3 arrows, Grax recovers 1 of 2 arrows, in about 3 minutes of time total. Quintolos the half-elf cleric/magic-user, head pops above the surface of the water where he was originally told to stay by the aboleth. The charm the aboleth placed upon him now broken. Quintolos tells the party that the aboleth changed him in a way that he can only breath water and that his skin was turned into a mucousy membrane. Note that Quintolos is wearing the elven cloak of the Formene, which gives him the ability to breath underwater as well when he pulls the hood over his head. Coal Blackstone tells Quintolos to swim over to the waterfall and check it out. Quintolos returns with the following items found at the base of the fall: A silver brooch (1,000 gp), three discs of jade (500 gp each) and a gold encased incense burner (900 gp) Quintolos also finds the 2 magical +1 shell shurikens of crushing that missed the aboleth. Sheila the cleric of Ra, tries casting Neutralize Poison then Dispel Magic upon Quintolos to rid of the mucous membrane skin but does not work. Quintolos thinks he will need at least a cure disease spell to rid him of it, but no one in the party has it. Seven minutes have gone by that Quintolos was out of the water when he begins to not be able to breath and noticed his skin was drying up so he goes and dunks back into the river. After some more discussion with the party as he stays in the water and takes an occasional dip to breath, it is decided that he will do some investigating while in the river, as the party decides to head out of the main cave entrance. After going a little over 200 feet they are back outside and Coal the ranger, has a look around and finds that there is a little used path head west from their location. They follow the path until they reach a new clearing, of which Coal notes there appears to be very little activity here as any tracks he spots is worn. Overgrown Area description: At the end of the ravine is a small cave mouth. The area is heavily overgrown. Lianas, ferns, brilliant orchids, and bright yellow flowers hang down around the entrance. There are many nannies and nooks in the rocks in this area. Rivulets tumble through these, making the ground damp and muddy. Cassandra the witch, Coal & Sheila are up ahead of the party and get to within 20 feet of the small cave mouth, when 3 yellow musk zombies, come out from behind the rock outcroppings, to attack them from behind. Initiative rolls are made for combat which will start next session against the yellow musk zombies! It is now 5 hours into day 19 on the Isle of dread. And that ends the live gaming session for the night until next time!   Number of Sessions for current Adventure Module: 5th Session for I1: Dwellers of the Forbidden City 10/06/2019 89 sessions for “Isle of the Dread: Parts 1-4”: 10/11/2017 – 10/06/2019  
Thank You For Playing today's game 10/20/2019 - From 8:05 pm EDT, until 11:00 pm EDT, and our 229th Gaming Session, goes out to:   Bard – Human - Maevis Silverleaf & Cleric / Magic-User – Half Elf -  Roxxifarius   Bard Jester – Human – Balen - Christopher G. Cavalier Knight – Elf – Perren or is it Pherren?!) - AnotherTexan0 Fighter / Thief – Shield Dwarf - Grax Ironcloak -  GreyWolfVT  (Ed) Magic-User - Elf - Xilicien -  Devin M. Ranger - Human - Coal Blackburn & Cleric – Human Female - Sheila -  Shadowfox (Steve)   Whom Could Not Make It Today!   Beast Fighter – Rokas of the Strip Claws – Sylvan Elf - Ejen Nailo   Guardian (Paladin) – Halfling - Rowan  Root  –  Nick R.   (Arriving later in October?) Warlock (AS&SoH2E) – Human Hermaphrodite -Doña Phicenta Thragiella De Thrul - The Fictionaut (New Player)   Game Summary for Sunday Evening (10/20/2019): It is now 25 days into the adventure (since setting off in the Belle Venture), and 5 hours into day 19. It is now late August. Things start off with a fight with three Yellow Musk Zombies, (Humans that were zombified via pollen from a Yellow Musk Creeper plant, so not of the Undead variety). Initiative rolls are made.   Combat Round #01: Rowan the guardian Halfling, fires a flight arrow with his short bow at YMZ #01 for 4 damage! Balen the Bard Jester, runs away when he sees the YMZ’s come up from behind the front three in the party whom were a bit ahead of the rest. Grax the dwarf fighter/thief, with his magical gauntlets of fencing, using his broad sword, swings wildly at YMZ #03 missing him! Perren the cavalier knight, attacked YMZ #03 with his Broad swording hitting for 9 damage! Note: I think we need to roll on if he can have the horse mentioned later in the session, since if this was from horseback it should have been at a -2 to hit.  Originally there were no mounts taken along during adventuring on the island. So right now let’s just say Perren was not riding his horse at this point. Cassandra the witch, immediately turns invisible using her ring of invisibility. Coal Blackstone the ranger fires an arrow with the magical +1 Foeseeker Longbow at YMZ #01, hitting for 9 damage! YMZ #02, swings his long sword at Sheila the cleric, missing her! YMZ #03, swings at Grax Ironcloak, with it’s long sword, missing him! YMZ #01, swings at Coal, with his long sword, missing him! Maevis the bard, fires an arrow with a magical +1 composite long bow at YMZ #02, but it flies wide of the target! Sheila, the cleric attempts to Turn the yellow musk zombies, thinking they may be undead but the Turning was unsuccessful! Grax, takes a 2 nd swing at YMZ #03, hitting for 9 damage! Coal, fires a second arrow at YMZ #01, missing! Balen starts playing his panpipes to Rally Allies for +1 saves. Perren, swings at YMZ #03 with his broad sword but missed! Maevis fires 2 nd arrow at YMZ#02 but missed! Coal, fires 3 rd arrow at YMZ #01, missing!   Round #02 of Combat: Rowan, fires an arrow with short bow at point blank range hitting YMZ #02 for 12 damage! Balen continues to sing, so that the Rallying takes effect next round: "Alas, our Poor Sheila and Coal Were attacked, May the gods bless their soul Found one zombie each Rushing within their reach The zombies both taking their toll" Grax’s, gauntlets of fencing didn’t help his skill to hit YMZ #03, as he swings and missed the creature. Perren’s, broad sword attack missed YMZ #03! Cassandra, stays out of the combat, still invisible. YMZ #02’s, broad sword missed hitting Sheila! Coal, fires 1 st arrow at YMZ #01, with the +1 Foeseeker longbow, and hits for 15 damage at point blank range 6 to 30ft! YMZ #03, hits Perren for 1 damage with it’s long sword! YMZ #01, hits Coal with it’s long sword for 4 damage! Maevis, fumbled trying to fire an arrow with his +1 composite long bow, he rolls a dexterity check, to avoid a stumble and fall for 6 rounds: Rolls:  7  Needs ≤  12 The roll is successful, so he stays on his feet! Sheila, strikes YMZ #02 for 9 damage with her footman’s mace! Rowan, fires his 2 nd arrow at point blank range at YMZ #02, hitting for 4 damage! Grax,  scores a hit with his gauntlets of fencing enhanced broad sword attack, striking YMZ #03 for 7 damage, dropping the creature! Balen the Human Bard Says: "Coal’s arrows they always fly true Coal & Perren – watch out, they hit you! We know without doubt That we must take these out Or at least reduce those three to two!!" Coal, fires 2 nd arrow, hitting YMZ #01 for 5 damaging defeating it! Maevis fires 2 nd arrow at YMZ #02, striking for 5 damage! Rowan fires 3 rd arrow at YMZ #02 but missed! Coal fires 3 rd arrow at YMZ #02, striking for 5 damage and dropping the creature! Combat now ends! Perren has a look at the dead bodies of the men infected by the yellow musk creeper and sees they each wear banded mail and have shields, and long swords, one of which is still in great shape, compared to the other two with a bit of rust. Cassandra the witch, meanwhile flies her broom to scout the area and does not see anything approaching them. The mongrelmen still just go about tending to their river crossing duties.
Maevis says in regards to the yellow musk creeper plant growing over and to the right side of the cave entrance: "Can we burn the plant and bodies away?", "I don’t think its a good idea to risk going by without burning or freezing them away first." Perren successfully rolls on his fire building skill to start a fire. Coal and Sheila approached closer to the yellow musk creeper and sees that the flowers begin to move and sway, they then stay back, not getting any closer. Coal, Rowan & Maevis recover fired arrows that are found and not broken. Balen the Human Bard Says: "OH, Oh, are we taking time out for a weenie roast?""   Maevis Silverleaf "We are just clearing out the entrance to this cave."   Balen the Human Bard Says: "Ah.. Well, I could tell jokes about Graz - THAT would be a "weenie roast" too, no?"   Maevis Silverleaf  Whispers  to Balen "It may be funny, but he may not see it that way,"   Grax Ironcloak the Shield Dwarf Fighter / Thief Says: "I dunno who this Graz is"   Grax Ironcloak the Shield Dwarf Fighter / Thief Says: "But if he'd kick Balen's arse I like em already"   Coal Blackstone the Human Ranger Says: "Here Here!!!"   Sheila Says: "Now, lets take care of this plant"   Grax Ironcloak the Shield Dwarf Fighter / Thief Says: "Sounds like a plan Balen you know what to do then see ya"   Perren the Elf Cavalier(knight) Says: "i already have a fire, let it burn baby" Balen the Human Bard Says: "What do you know, Grax can SPELL! WooHoo!" Perren, gets a big stick and lights it afire in the fire he built, tossing onto the yellow musk creeper. The flames engulf the plant without jumping and spreading to nearby foliage (rolled on), releasing a cloud of pollen as it burns away. Perren, then sets the 3 bodies on fire, after piling them together. Coal Blackstone the Human Ranger Says: "Not going to take any discontent within the party. I already have to worry anough about baddies to have to worry about our own party putting us at risk"   Balen the Human Bard Says: "Oh, you mean me? Come on, what's a little good-natured ribbing to keep everyone from taking themselves too seriously?"   Perren the Elf Cavalier(knight) Says: "I like being taken seriously thank-you-very-much"   Balen the Human Bard Says: "Of course, that's what I said to the King before I was ejected from the court."   Balen the Human Bard , hangs head.   Perren the Elf Cavalier(knight) Says: "I would kick you out too if I could"   Coal Blackstone the Human Ranger Says: "Nothin wrong with it until its taken wrong or you shout out in your loudest booming voice to alert the bad guys that we are at their door step. "   Grax Ironcloak the Shield Dwarf Fighter / Thief Says: "You're just lucky nobody's tried ta kill ya yet Balen" After about 18 minutes, after the pollen cloud dispersed, any remaining fire that is left, Perren, then puts it out. The party now enters the cave which gets dark inside so the two magical hooded lanterns are used. They are come upon by three giant warrior ants whom were also infected by the yellow musk creeper. Initiative rolls are made!   Round #01 of Combat: Warrior Ant #01, attacks Grax but a critical roll of 1 results in a fumble, which says it’s weapon breaks, so in this case the mandible breaks! Warrior Ant #02, attacks Perren, mandible hitting for 3 damage plus makes a saving throw vs paralyzation, rolling 9 needing ≥ 8 , from a sting attack for only 1 hit point additional damage! Balen the bard, starts playing his panpipes to Rally Allies to get +1 on saving throws. Balen the Human Bard Says: "The party’s next test is big ants But they found out they can’t bite Grax pants They break off their bite ‘Twas a funny old sight We will see what the dwarf’s Broadsword grants" Cassandra, turns invisible with her ring of invisibility. Perren, scores a solid hit on WA #02 for 8 damage, with the broad sword! Sheila, missed WA #02 with her magical +2 footman’s mace! Grax, missed WA #01 with his broad sword! Coal, fires an arrow at point blank range 6 to 30ft at WA #01 but it missed! Perren, missed WA #02 with his broad sword!   Start of Round 2 of Combat: Balen the Human Bard Says: "So the ants aren’t as big as a horse So it’s Perren’s advantage of course And his broadsword just whacks ‘em Though Sheila can’t smack ‘em Guess her god’s power ain’t a good source"   Grax, hits WA #01 with his broad sword, for 11 damage defeating it! WA #03, missed Sheila, with it’s mandible! [Opps! In the posted story chapter a section of text was omitted at this point detailing the combat! I can’t go in and paste it in the right spot as Roll20 has a limit on Posts length.] Coal, fires an arrow, hitting WA #03 for 9 damage! Perren, missed WA #02 with his broad sword! Sheila, missed WA #02 with her +2 footman’s mace! Grax, missed WA #03 with his broad sword! Coal, fires 2 nd arrow at #WA #03 hitting for 9 damage, killing it! Coal fires 3 rd arrow at #WA #02 hitting for 11 damage and defeating it! End of Combat! Perren the Elf Cavalier(knight) Says: "your gonna give my horse a heart attack. you know that?" Coal Blackstone the Human Ranger Says: "Sorry Perren, But i will NEVER hit you or your horse with my arrows. " Coal recovers 5 arrows. Balen the Human Bard , Plays "March of the Toy Soldiers" on his pan pipes, till he sees the look he gets from Maevis, then stops Perren the Elf Cavalier(knight) Says: "everyone catch up, this is a problem"   Balen the Human Bard Says: "Ewww, yellow ant guts."
The party comes to a split in the cave passage. Maevis Silverleaf "Hm, maybe take the easy way north" Perren shines his lantern into the eastern passage to see more giant ants moving about. The ants do not come out after the party. Perren then shines the lantern into the north west passage and a Wisdom check roll of 9 Needing ≤  9 is a success but nothing to be seen ahead. Another successful wisdom check from Perren, when coming to a west passage reveals nothing ahead, rolling 12 needing ≤  9. The party comes into a cavernous area filled with all varieties of fungus and mushrooms! As they enter, they hear a loud crashing and scraping sound. Listening carefully, they discern snapping noises and a deep bass voice humming an unusual tune! Balen takes out his pan pipes to match the tune and that is when the noises and singing stops abruptly! As Perren goes ahead of the party, his lantern reveals a Xorn up ahead, near the cavern wall, with a chunk out of it and debris on the floor. It appears the Xorn was digging some gold sparkling mineral from the wall! Perren the Elf Cavalier(knight) Says: "Hello?"   Xorn Says: "You folks would not happen to have some food on you for a fellow Xorn, would you?!"   Perren the Elf Cavalier(knight) Says: "what do you eat?" Perren the Elf Cavalier(knight) Says: "i will just call you mr. xorn then"   Xorn Says: "I would hope you have some precious metal on you? That is mighty tasty to a Xorn like me."   Maevis Silverleaf "Pulls a couple iron spikes out of his backpack "I have these" tosses them over Xorn Says: "Meh, That's nothing, surely you have something better?" Perren the Elf Cavalier(knight) Says: "Do you like platinum?" Xorn Says: "Yes, Platinum is very tasty!" Maevis Silverleaf "How about that silver brooch and gold incense burner?"   Xorn , Takes the platinum piece and tosses it into his great maw and chews away. Xorn Says: "Silver Brooch and gold incense burner? Let me see!" Picks up the silver brooch and gold incense burner and tosses them into his maw, chewing away! Perren the Elf Cavalier(knight) Says: "are you full now mr. xorn?" Xorn Says: "That was good thank you! You may leave here if you wish! I will not disturb you farther as i am quite full from what i had prior to your arrival as well!"   Perren the Elf Cavalier(knight) Says: "Have a nice day mr. xorn"   Maevis Silverleaf "Lets get going"   Balen the Human Bard Says: "OH, did anyone ELSE give you good food before us?"   Xorn , heads back to where he came from and disappears into the cavern wall   Balen the Human Bard Says: "So much for good conversation... Eat and run - guess that's the Xorn motto! " The adventurers leave the fungi cavern and come to a passage area that ends in a cavern 10 to 15 feet high, filled with a jumble of stalactites and stalagmites. At the far end of the chamber is an opening in the ceiling. There appears to be nothing else in the room. Perren had moved so that he was directly under the hole and surprise rolls were needed for him, Xilicien, and Rowan were made and no one was surprised as 3 stalactities fall from the ceiling towards them!   It is now 6.5 hours since the last rest (12:30 pm) on the 19 th day in late August. And that ends the live gaming session for the night until next time!   Number of Sessions for current Adventure Module: 6th Session for I1: Dwellers of the Forbidden City 10/20/2019 90 sessions for “Isle of the Dread: Parts 1-4”: 10/11/2017 – 10/20/2019