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5th Edition OGL - Dynamic +atk value

1572446164

Edited 1572446349
i'm trying to set up a ranger with Shapshooter, but i guess it also applies to Great Weapon master, and when i attempt to just use the Global Attack modifier i'm not happy with the results. I'm trying to get it to remove the -5 from the attack roll, but all a global mod does is stick a -5 beside it. Anytime i try and put any @{variables} or math into the [Mod] field, it just ignores it entirly. so if i leave that 2, it works, and i see a +2 [MOD] in the inline roll. i made a variable ss, for sharpshooter, it's 1 or 0.  So when i roll damage I add:  + [[@{ss}*10]] [Sharpshooter] ideally i want to put for attack:   2 + @{ss}*(-5) [Sharpshooter]   (it ignores everything after the +) i tried putting [] around 2 + [[@{ss}*(-5)]] (it ignores everything after the +) i know it's minor, but just trying to streamline and minimize the math we need to do for each shot, finally got the damage sorted out, (surprise round auto crit if it hits from assassin).  just trying to have it do the -5 automatically too.
after being fed up with the weapon attack interface not letting me do what i wanted, i just put the whole attack template into a macro and got the effect i wanted.
Cute
Nick T. said: Kellz said: Cute dude you sound fucking cute Same, I'm a teen.