
Hello everyone! I have a few questions about macro, trying to make combat as quick as possible. First one would be concerning the initative &{tracker}. Now I love this thing. But is there a way to add every single selected token to the turn order? When we tried it would only do it with the first one selected. The second thing is for ammo tracking. Bar 3 is designed for that, and there's a value in attributes for it. What I'm aiming to do is, whenever a character attack, one is removed from "ammo" attribute. /me uses his handgun to attack @{target|token_name} and rolls [[1D20+@{Handgun}+?{Bonus|0}]] vs @{target|token_name}'s @{target|Armor Class} Armor class, and deals [[?{Damage|3D4}]] Damage if the hit is successful. Basically, is there a way to add a second line to that macro to do that?