
You can access the bar values for a target token, regardless of what you can see. For example, in my games, a player can see bar1 for HP for tokens on screen, but no values. They cannot see bar2. However, this works to get all the info in numerical form: /w Kevin @{target|token_name} HP: @{target|bar1}/@{target|target|bar1|max}, AC: @{target|bar2} That definitely opens up the potential for abuse wherever bars are used.