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SWADE sheet for Savage Worlds?

I see some old threads about this, but no recent updates.  Is the SWADE character sheet dead in the water?
1574835119
Finderski
Plus
Sheet Author
Compendium Curator
The Savage Worlds Tabbed sheet is SWADE compatible.
1574850735
Andreas J.
Forum Champion
Sheet Author
Translator
What is "SWADE"?
1574851024
Finderski
Plus
Sheet Author
Compendium Curator
SWADE = Savage Worlds Adventure Edition (the newest version of Savage Worlds)
Okay, thanks Finderski. I've been using the tabbed but didn't realize it was SWADE compatible.  There were a couple of fields that made me think it was still deluxe.  I'll go back and review.
1574858887
Finderski
Plus
Sheet Author
Compendium Curator
The Deluxe stuff was left in for people who still play that version.  Believe it or not, there are many who still haven't converted to the new edition.
Probably because it took forever for them to come out with the print edition.  Also the price tag.  I always liked that SW was so affordable, but this latest edition makes it like all the other games. Is there a way to toggle the Race field? 
1574861540
Finderski
Plus
Sheet Author
Compendium Curator
Todd said: Is there a way to toggle the Race field?  Toggle in what what way? On/Off, or change the label? Or something different? The label can be toggled to Species on the Configuration tab: But that's about it, at the moment.
Oh yeah, I meant turn it off.  So far the games I'm setting up are all human, so it's a bit redundant.
1574861890
Finderski
Plus
Sheet Author
Compendium Curator
I'll add it to the backlog of things to do...sometime...when I get time...haven't done much with the sheet recently, but hope to have some time in the near-ish future...
This sheet is amazing!  Thanks for putting so much effort into it.  It really looks great and has a lot of functionality.
There's some issues in config - allow: fighting is at the top and doesn't have an "allow" box. Also, IZ 3.0 rules are out - Strain is a value and Street Cred has dice. There's no way to disable Charisma too, and every character I make has fighting as a base skill and there's no way to turn it off. I've got some coding skills I think I'll take a stab at trying to fix these issues today
1575392043
Finderski
Plus
Sheet Author
Compendium Curator
Feel free...I haven’t had a chance to look at IZ 3.0 yet. As for Fighting...It’s that way because Parry is based off Fighting, so it was easier to make it always present so people don’t have to select it. If the person has it as unskilled, just leave Fighting as d4 and add -2 in the mod box. If you want to make changes to the way Fighting is presented, I’d recommend getting feedback from the community at large, first, because that’s a frequently used skill, so if it breaks things like Parry or makes it more difficult to find or hides it for existing characters, people will be upset. But I honestly don’t have a lot of time to maintain the sheet as much as I’d like, so feel free to tweak it. :)
That's a fair point about Parry I hadn't considered. Fighting stays then. I think I'll focus on building out the IZ3.0 content then.
Hi Finderski, do you have more commentary on the functions you've commented out towards the top?
1575482985
Finderski
Plus
Sheet Author
Compendium Curator
Any of the code that's commented out can likely be deleted. It was left in because I'm a pack rat and always afraid I'd need to go back to that code.  But what's in production right now seems pretty stable...
1575484670
Pat S.
Forum Champion
Sheet Author
I like that the old code from the previous version is there for reference. It helps people if someone wants to play with the code and run a modified sheet.
Created my first pull request with a bunch of typo fixes
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Edited 1575496920
Joseph M.
Sheet Author
Question about checkboxes - do they work properly with config if they're set to checked? EDIT: Also, style consultation. IZ3.0 makes Strain a value instead of a die and makes Street Cred work like an attribute. Should I make the naming differences super glaring in the sheet (eg Strain - IZ 3.0) or should I keep the sheet clean and let the descriptions handle the distinction?
1575540020
Finderski
Plus
Sheet Author
Compendium Curator
Joseph M. said: Question about checkboxes - do they work properly with config if they're set to checked? Not sure I understand the question...but "checked" does work if you want the checkbox to be checked by default.  Also note, if you are using a checkbox on the config to enable something and it's "checked" by default, then any other place you put that checkbox in the sheet (to show or hide the field), they will need to be "checked" as well.  Otherwise funky stuff happens. Joseph M. said: EDIT: Also, style consultation. IZ3.0 makes Strain a value instead of a die and makes Street Cred work like an attribute. Should I make the naming differences super glaring in the sheet (eg Strain - IZ 3.0) or should I keep the sheet clean and let the descriptions handle the distinction? I'd keep things clean and let the description handle it.  I'd also recommend leaving IZ 2.0 strain and just adding to the option to use IZ 3.0 instead, that way anyone who is still using IZ 2.0 won't be impacted.
Yeah you answered my question about checkboxes and configs. Were there any other configs off the top of your head I should throw in? I'll figure out a clean way to implement strain & street cred for the new set then.
Alright so the looping value sets is controlled by the label names. As such, any prefs on how to differentiate Strain from IZ 2 vs Strain from IZ 3?
1576333342
Finderski
Plus
Sheet Author
Compendium Curator
Sorry...not sure I understand the question, but I'll answer what I think you're asking and if I'm wrong, you can clarify. I'd probably have a checkbox or drop down menu to select between IZ2 and IZ3 and depending on that, display the correct input fields (if they are different).  Otherwise, you could just use a sheet worker to do the proper calculations.