Vincent Ryder / Vin Class: Adventurer (Partial Warrior / Partial Expert) Level: 3 Str: 9 (+0), Dex: 18 (+2), Con: 14 (+1), Int: 10 (+0), Wis: 9 (+0), Cha: 8 (+0) HP: 30/30 AC: 17 Saves: Physical 12, Mental 13, Evasion 12 BAB: +1 Skills: ( Bank: 1 ) Shoot +2 Exert +1 Lead +0 Notice +1, 3d6 Drop Lowest Punch +0 Survive +0 Talk +1 Foci: Alert: Gain Notice as a bonus skill. You cannot be surprised, nor can others use the Execution Attack option on you. When you roll initiative, roll twice and take the best result. Gunslinger: Gain Shoot as a bonus skill. You can draw or holster a Stowed ranged weapon as an On Turn action. You may add your Shoot skill level to a ranged weapon’s damage roll. Specialist (Notice): Gain a non-combat, non-psychic skill as a bonus. Roll 3d6 and drop the lowest die for all skill checks in this skill Diehard: You gain an extra 2 maximum hit points per level. This bonus applies retroactively if you take this focus after first level. You automatically stabilize if mortally wounded by anything smaller than a Heavy weapon. Equipment: Soldier Package Combat Rifle (1d12 damage) with 80 rounds ammo Laser Pistol (1d6 damage) 10 shot clip; range 100/300; +1 to hit Woven Body Armor (AC 15) Backpack (TL0) Knife
(1d4 damage) 2094 credits Lightsaber (Unknown) Goals Short-term: Get square with Obrim. Long-term: Retire and enjoy some form of basic relaxation without half of the galaxy trying to kill him.