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Approval Applications

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1) Ezren Drakkar  2) rpapa#6925 3) Ezren Drakkar doesn't know much about his parents other than his father was a bronze dragon and his mother was a relatively famous singer in the trade city of Turin. After Ezren was born, his mother sold him to the Underground Gladiator Arena and seemingly disappeared. As soon as he could hold a sword, Ezren was used as an attraction - a sideshow to bring customers into the seats. At the age of 10, Ezren made it his mission to escape, so he trained, fought, and survived. Over the years, various crowds had given Ezren nicknames like “The Raptor”, “The Bronze Bastion”, “The Lightning Emperor”. One day, after a particularly brutal match, he won his freedom and soon after, fled Turin. During hist travels, he eventually stumbled on a group of humans at the edge of Sielwode who seemed to worship a being that looked familiar but foreign - a Gold Dragon. Ezren was feared at first then wholly welcomed by this unusual sect. He took on their mission and dedicated himself to The Gold Dragon and sharpened himself to become a sword against the shadow and a light in the darkness. 
Thorg Sabertooth, and Ezren Drakkar are welcomed into The Cohort Arcanum as Junior Associates. May The Fate Weaver watch over them. OOC: Thorg you need you need to pick your last language, and age.
1) Nubby Oddling and Gundle Oddlong 2) Hats4Cats#8125 and SlothSlow#1527 3) The two brothers separated by time and distance share only the blood of their father, both of their mothers took fancy to the smooth talking halfling and were no sooner left with the burden of a child the moment he got wind of it. Nubby being the much older brother and who inherited his fathers halfling genes (for the most part) has traveled the world in search of his father and met a few of his children along the way. No others would join in his adventure except for Gundle a musician who was the first to even show any interest of finding their father. The two decided the Cohort would be the best way to go about things, getting free room and travel to many places that may bring more information. Gundle: Son of a beautiful musician Aghua Gurdy the two traveled all over Anavil singing and playing songs for the people and inspiring the masses, unfortunately his mother passed away when he was 15 leaving behind her prized instrument the Hurdy Gurdy. At this time Gundle also started loosing all his hair from stress with his only solace being the instrument she left behind. It was made by his father as a gift to his mother and named after her. Gundle now uses this and his connection to his other siblings to find gigs in cities and towns. Gundle and Nubby met his brother after he approached him after a show. After the two met they went on their journey to find their father and now head for the Cohort with no other options. Nubby: Son to Lady Meranin in Trie the boy was taught early of sagely techniques and was unknowing to who his father was for most of his life. When reaching the age of puberty something strange was happening. His arm grew at the normal rate you would expect a humans to but the rest of his body stayed that of a small boy. Lady Meranin started caring for the boy less and less saying he reminded her of "that man" and was eventually thrown out into the streets. Nubby barely got by scraping for food and pick pocketing when he needed to. He vowed to get revenge on his father for giving him this strange arm and lack of a good life. He seeks out other siblings willing to go with him and could not persuade anyone until he met Gundle. 
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1. Rvannûn Derevo 2. Red13aron#3436 3. Hailing from Innishiere, Derevo is a wanderer seeking aid.  As the powers around the realm grows ever more unstable, many of those desiring to see an end to the realms trouble's have left to explore the wide world and seek worthy allies for the Faerie King, and possibly even those who would join the march against the insects.  Equally exploring the woods surrounding his home, Derevo has both an academic and aesthetic appreciation for the wildlands of his homeland's vegetation.  Mixing poultice and blade, Derevo hopes that his ventures into the wide world of Cerillia will reveal powerful natural products to add to his brewing and potions.  These catalysts may even be capable in aiding his prowess with his weapons, or so he hopes.  Whether he finds aid for the folk of South Deeps or simply dies in the attempt Derevo knows that his trust in purpose and steel will steer him to greater heights.
1. Varis Sylvaranth 2. linkshadowelf#4956 3. Born to a secret organization hidden in a forest, Varis Sylvaranth was trained to protect the arcane ruins his family by. It's power is quite dangerous in the wrong hands...at least that's what he's been told. Every century, a member of the family is elected to head out into the world to relay information of what the rest of the world is up to back home. Though early in his training, Varis was elected and we went out to find the Cohort Arcanum. He promised to help protect the world from evil magic. He also seeks out to grow stronger to help defeat the growing evil he was given a vision of in his training.
1. Devamora Jadeguard 2. Serephen#7256 3. Devamora was the daughter of a proud family of jewelers in Khurin-Azur. Her love of the craft took her to join the ranks of Moradin's faithful, however she ended up in a particularly zealous sect which took the belief that female Dwerren were inferior, as most of them were unable to grow beards, which were seen as a symbol of being closer to their god. After a few years of having her faith and her craft scorned and dismissed she sought to leave. Taking to heart just one of the teachings of the church: Moradin's lesser spoken advocation of learning, she gathered up what funds she could and set off into the world, eventually finding the Cohort as a good means to sponsor an adventuring life and allow her to learn new skills and tools, as well as learn if other Dwerren cities held similar teachings to those which had held her down. (Started with experience gained from Arna Tideblade in Session 25)
1. Theq Ferro 2. lordgenome#5458 3. Theq has a youthful and optimistic spirit. In his 240 years, he hasn't ventured far from his home village where he is somewhat of a local legend. As a young Firbolg, Theq was known for playing pranks. When a company of dwarves set up a logging camp near his village, he used his skills to hide their tools, alter trails, divert streams, and drive away game until the loggers left for greener pastures. Knowing that someday intruders threaten their borders again, Theq has been sent by the village elders to join the Cohort Arcanum to expand his ability and knowledge in order to better protect his kin and their homeland. OOC: Reflavored Grave Domain Cleric.
Nubby Oddling and Gundle Oddlong are welcomed into The Cohort Arcanum as Junior Associates. OOC: I've already spoken to you about the brothers thing. You also need to fix your languages. Oddlang is not a valid language. Gundle needs an age. Rvannûn Derevo is accepted into the halls of The Cohort Arcanum as a Junior Associate. May The Fate Weaver spin him a tale as old as herself. OOC: Don't forget to figure out your character's age. Varis Sylvaranth is welcomed into The Cohort Arcanum as a Junior Associate! May The Fate Weaver lead him through her web kindly. Devamora Jadeguard is now recognized as a Junior Associate of The Cohort Arcanum! The Fate Weaver's blessings upon her! Theq Ferro is welcomed into the halls of The Cohort Arcanum as a Junior Associate. May The Fate Weaver wield him as a puppeteer her puppets.
1. Hafr 2. Red13aron#3436 3. Not knowing normal family life nor safe work, Hafr has been on the outside the towns and their reaches for most of his life.  The southern cities of Binsada often plagued by bandits, no thanks to him, have seen better days.  Consequently, Hafr has decided to come north, where despite cold perhaps he will find trade for guide work.  Or perhaps something more elusive waits on the horizon for the young brass dragonborn.  Only the Fate Weaver knows.
1. Marlmo 2. Red13aron#3436 3. From the greatest of goblin places, the Goblincairns of Medeore, Marl know's what must be done.  Man can from out there, told of many things.  Some listen other's say he full of the dirt he listens to, but Marl know different.  He listen and accept what ground tells him, what Old Man of Ground tells him.  Must go find new place, bad things come if Marlmo doesn't leave.  So Mal go, yes, and you let in because man gave him this wooden am...ul...et thing.  It is of the god, Air Ick! Yep Eric told Marlmo to come so Marlmo here, what you's need?
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Theodoric Davenport Jastatank22#9990  Theodoric grew up in the forest and was raised by his parents who were urchins. he lived a pretty normal life.  He wanted to hone his combat skills, and so he joined a war college. He fought in a battle. He escaped the battle unscathed, though many of his friends were injured or lost. he then started searching for a greater reason for fighting an went out looking for the  Cohort Arcanum he had always heard about but never really knew what it was about.