Josh said: red iron ring spell craft: 14 giants bags nature-21 stalagmite nature- decipher- 20 if no one cares hiskel will dump out the lesser barrel an use it to hold the weapons on a floating disk. You aren't familiar with the particular type of ring mentioned, but it sounds like it might be a magical one that grants frost resistance. You have heard stories about giants' bags, though. Most giants carry big leather shoulder sacks to hold their personal possessions. It's a common myth that giants’ bags are stuffed with gold (always at least 1000 gold pieces, by some accounts). In truth, they usually hold a few battered and smelly personal items, a supply of throwing rocks, some less-than-fresh rations, and a few trinkets. However, giants sometimes carry magic treasures that are too small for them to use, and many adventurers find looting a giant’s bag to be worthwhile. With some difficulty, you're able to make out most of the message carved into the stalagmite. It seems to be a real language, not a code, and you think it says something about "treasure" in a "hidden cave network". "I don't mind if you use the barrel, Hiskel," Hamanap says, but adds with a bemused smile "Just dump it into the other one this time, not on the floor, alright?" Nate S. said: Know religion (tiamat shrine): 18 Craft (Weaponsmithing): 29 Know religion (cloak): 14 You recall from your lessons that shrines must be magically linked to the deity or force they represent using either a consecrate or desecrate spell in order to function. Without that link, they're simply decorations--with it, they allow the deity to hear the prayers of supplicants, and grant blessings to those who make offerings, or curses to those who steal them. However, enemy clerics can break the link using the same spells (which must be the opposing one if the deity is good or evil), and rarely forsake the chance to do so. Building or destroying shrines is one of the main ways that clerics help their deities to wage the endless cold war for followers and souls in the Material Plane. With your experienced eye, you notice that many of the metal weapons and shields on the rack show subtle signs of being forged by a master smith of rare skill who was intentionally holding back from doing his best work... whoever made them could have spent longer and produced true masterwork items, but instead chose to produce decent-quality work at a much faster rate, probably to provide sufficient gear for a large force. You're not sure what creature the drawing specifically represents, if anything, but it looks like some form of incorporeal undead. Nate S. said: Sense motive (68 girls): 35 Know religion (soul): 30 Know nobility (glory): 17 Definitely a lie. The Creator of Evil Dragonkind is one of Tiamat's other names. She is also sometimes called The Chromatic Dragon, or the Mother of Dragons. Most deities have such titles, which are often used by their followers as a show of respect by further distancing oneself from the deity's personal name, in the same way one uses a style to address nobility, like "your grace" for a king or "sire" for a lord (though such styles vary wildly by region and era). You recognize "on to glory" as the motto of the Red King, and battlecry of his soldiers. Ritt K. said: Appraise check: 12, 16 Craft (alchemy): 23 Craft (weaponsmithing): 20 The ornate and well-crafted brooch looks quite valuable, worth perhaps several dozen gold pieces. As you're examining it, Hamanap looks over your shoulder and comments "Oh, it looks like a scarab beetle. I've never seen one of those in Terolus." Knowledge (nature) and Knowledge (religion) apply. You realize that the barrels of spiked water were probably not intended to make the soldiers drunk (which would be a terrible idea anyway). The amount of ale added was just enough to keep the water from spoiling, and maybe only give a very slight buzz to help keep rowdy guards happy. You notice that the style of a lot of weapons and shields on the rack is traditional to orcish smiths. Ritt K. said: Knowledge (religion): 22 Craft (limner): 22 You've heard that Tiamat prefers blood sacrifices (especially living ones) at Her altars, so the variety of bloodstains on the Shrine are likely from victims offered to slake Her thirst. The drawing of the cloak creature is well-done, but would have worked better in ink or paint than black chalk, you think. Ritt K. said: Knowledge (religion): 14 Knowledge (nobility & royalty): 14 You know that in the faiths of Oerik, many believe that the gods watch over the souls of the dead in the afterlife. It's a common part of last rites to pray that one's favored deity will see a departed soul safely to its final destination, though in truth such measures are rarely necessary--most souls find their way naturally to the plane where they belong, and only those who go astray must be shepherded, often by servants of their patron deity or those of death gods like Nerull and Wee Jas. You recall some of the Red King's soldiers shouting "on to glory!" in battle, both at Waterwend's Lang Bridge and when you helped break the occupation of Bowhery . Dawi said: Rolls: (All spellcraft checks have +2 when dealing with Necromancy spells, -5 with Evocation and Enchantment) Appraise: 19, 17 Shrine of Tiamat: Spellcraft: 30 Knowledge (religion): 20 Red iron ring: Spellcraft: 26 The beetle clasp looks very fine indeed, perhaps worth 50 gold pieces. You also know that such well-made chain is valuable, worth about 3 gold pieces per foot. A little odd to be wearing it as a belt, but you've certainly seen stranger fashion statements in Skyshroud... or perhaps it was symbolic of something here? You know that the spells consecrate and desecrate can be used to link and unlink shrines with their deities, and that this is a special way to use the spell that doesn't confer any of the other usual effects... although, shrines that are well-maintained may also have these spells cast upon them regularly for the normal effects as well, especially because the shrine can amplify the power of the spell. You've also heard that destroying a shrine without first breaking the link usually results in a severe curse from the deity it's connected to, so Hamanap's method is the safest for those with the ability to cast the proper spell. Of course, even those without it may still take the risk, out of zealous piety. You recall once seeing a Ring of Frost Resistance in Skyshroud, that at first looked like a rather plain ring of rusty red iron... Dawi said: Phrase in either code or an unfamiliar language : Decipher Script: 21 Floating cloak: Knowledge (religion): 17 Gray chalk "on to glory" Knowledge (nobility & royalty): 25 You think the phrase written with the Common Alphabet might read "the road goes on and on". You recognize the drawing as a wraith: a form of incorporeal undead born of evil and darkness, these awful creatures drain the health from those they touch, and are said to enslave the souls of anyone they kill this way. You also recognize the Red King's motto, and recall that it has appeared in history books as well. The same phrase was oft said by his predecessors, or past reincarnations, or whatever they are depending on whom you ask. The repetition of it is sometimes given as support for the theory that the Red King is a true immortal, or perhaps a soul reborn again and again into the Material Plane instead of fading into the afterlife like souls should.