"We go to reclaim the ancestral halls of our forefathers from those who defile them.&nbsp; Waterdeep was build upon the backs of our dwarven domain and while we will not begrudge the surface dwellers their skies; the halls, caverns, and chambers beneath them belong to the dwarves!&nbsp; Members of my clan are prepared to delve into the deep to root out those who would trespass upon our birthright; we invite you, our bearded brother in arms, to join us in the epic quest!" Hail and well met.&nbsp; Our group is seeking 1 to join us in a Dungeon of the Mad Mage campaign.&nbsp; The group is going as an all dwarf troupe , so that is one boundry you will have to work within (no Duergar).&nbsp; Character generation&nbsp; is a bit more foregiving and you should not have trouble crafting a solid character. About the Game:&nbsp; This is a paid campaign, $15 a session paid to the DM through paypal.&nbsp; The game runs every other friday night, 8:30 central US time until usually around 11:30 or 12.&nbsp; There is a discord channel for board work between sessions and audio is through discord as well.&nbsp; &nbsp;All game play and conversations are in English. About us: &nbsp; The four players have been playing D&amp;D in one form or another since before most of you reading this were born, so yes, we are an older (but not necessarily wiser) group.&nbsp; Those born this millinium probably should steer away.&nbsp; We all have experience in (but not mastery of) 5e and roll20.&nbsp; So apologies well in advance for comments that reference events that happened decades ago.&nbsp; The group recently completed Dragon Heist (different characters) and have moved into DMM.&nbsp; The DM (Tuz-Oh) is new to our group, but he hasn't drive us off so far in 8 months...so he is either pretty good or a glutton for punishment!&nbsp; The party enjoys a solid mix of combat, exploration, and social.&nbsp; There have been session where we barely pick a fight, and there have been marathon battles that have lasted the entire night. About the party: &nbsp; We are a group of 4 dwarves, right now looks like have a Fighter, Paladin, Barbarian, and a Articer.&nbsp; So definately more melee centric (dwarves like it up close and personal!). Party will be starting at sixth level. About you: &nbsp; Why would you be crazy enough to join us on this quest? &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; How long have you been playing D&amp;D (5e?)?&nbsp; What is your experience in roll 20? &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; How would you describe your play style? &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Describe the character you would create to join our current 4 (broad strokes, we don't need a 30 page backstory at this time) &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; What is your general availability for our sessions (every other Friday night, 8:30pm central)?&nbsp; Do you expect to be there 50% of the time?&nbsp; 90%? &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;What is your general location.&nbsp; We don't need your GPS coordinates, just a 'West Coast, US' or 'Northern Montana'....etc <a href="https://app.roll20.net/lfg/listing/187522/dungeon-of-the-mad-mage" rel="nofollow">https://app.roll20.net/lfg/listing/187522/dungeon-of-the-mad-mage</a> &nbsp; This game will require payment to the Game Master at a rate of $15&nbsp; per session via PayPal per player. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.