I may have just not set it up right, but it appears that with Dynamic Lighting, if a player drags their character around, it shows everything they'd be able to see from that spot without having to actually drop the character down. A player could, if they so chose, drag their character around the map to see everything, then drop them back to where they were and now have a full idea of what lies ahead. Did I set this up right, or is there something I'm missing to prevent this from happening? Thanks!