Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Macro for Magic Weapon Spell?

Hey all! I apologize if this has already been answered (I promise I looked). Any ideas on a macro to automatically add in the bonus provided by the magic weapon&nbsp; D&amp;D 5e&nbsp;spell? I.e., a macro that lets a player choose which weapon they want to target, then add the bonus "1", "2", or "3" into its attack and damage rolls? I'm using:&nbsp; OGL by Roll20 <a href="https://app.roll20.net/sheet-previews/ogl5e.png" rel="nofollow">https://app.roll20.net/sheet-previews/ogl5e.png</a> I thought about doing something with a script like ChatSetAttr, but I wouldn't know what syntax would target that field specifically, if that can be done at all. Thanks in advance!
1577726643

Edited 1577727702
Spren
Sheet Author
There's a few ways to do this. The easiest is probably to use the OGL sheet's built in global modifiers. You enable them in the settings and it reveals a checkbox under the attacks. Then when you want to add magic weapon, you check the box. It won't be added to the output number but it will show next to it, like instead of "17" it'll show "17+2".