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[Cyberpunk, Tony R. sheet] Disable advantage rolls for skills

Hi, all I tried to search for a solution but I am unable to find one. Me and friends we are playing Cyberpunk with the sheet done by Tony R. But everytime we click on the skills, two dice are thrown and highest is kept. We want to disable that. I have read that this can be disable either game-wise by the GM (but we cannot find the specific option in the settings) OR that this can be disabled in the tools section of each sheet, but I/we cannot see where the Tools access is.  Could please someone tell us how to disable it either game wise or in the sheet?. Thanks a lot.
1578430749
John D.
Pro
Sheet Author
Sounds like the button might be using the drop/keep dice roll feature ( <a href="https://wiki.roll20.net/Dice_Reference#Drop.2FKeep" rel="nofollow">https://wiki.roll20.net/Dice_Reference#Drop.2FKeep</a> ).&nbsp; If I were troubleshooting this I'd track down the button code in the character sheet for this (e.g. 2d10k1, change to 1d10).
1578433061

Edited 1578475696
Tony R.
Pro
Sheet Author
I've not worked on the sheet in a while ( Coal Powered Puppet probably can help out better than I can), but it should be rolling 1d10! + mods. Cyberpunk 2020 uses exploding dice , adding an extra d10 everytime you roll a 10. Does it happen on every roll, or only rolls where you get a 10? I haven't been able to reproduce this bug. 2d10k1 doesn't appear on the live sheet . Does it happen on all skill rolls, or just some? Do you have a modified/outdated version of the sheet? This is what a normal roll should look like. This is what an exploded roll (You rolled a 10, so it rolls again and adds to the total) should look like. This is what a roll where 2 dice are rolled, and the highest is kept would look like.
Hi, Tony R.: it's not a case of an exploding die. It always throws two dice, and I am using the standard version of the sheet (we don't have premium to modify the sheet, albeit I am a programmer and I initially took a look at the source code in github to check if for any reason it was throwing two dice, and it's not the case, as you know). John D.: I will take a look at that. I was thinking that there was some kind of option to disable advantage rolls game-wise, rather than per individual sheet. :( Thanks, guys!
For example, if I go to the source code&nbsp; here and take a look in the tab block for skills at the first skill (Authority), the total of the roll is: 1d10!+@{Authority_Skill}+[[@{Cool}]]+?{Modifier|0} Unless I am mistaken (probably my rolling-annotation-fu is bad), that should be rolling only one die. If it's not the case and this code is actually rolling 2, then, happy days, because I can always modify the sheet and upgrade our subscription to premium. Maybe I am missing some kind of initialization/static variable in the sheet that sets the sheet up to throw advantage dice, but I am not seeing it.
1578605609
Tony R.
Pro
Sheet Author
Is it making 2 inline rolls &nbsp;(boxes containing results)&nbsp;or rolling 2d10 within a single inline roll and graying out the lower one?
Hi, Tony The latter. Rolling 2d10 in a single inline roll, but rather than graying out, it's ignoring the lower roll. Screenshot. I clicked on Streetdeal and this is what I got. Thanks for the help, again, Tony.
Interesting, I created another game and tested and come up with this roll: Two dies rolled, 2 and 6, but it chose the 2, so it seems as if it's NOT advantage rolling (rolling 2 dice and keep the highest one). Might this be a glitch of the 3d dice, and internally it's actually only rolling ONE die even if we can see 2 dice rolled in the 3d model?
1578662141
Tony R.
Pro
Sheet Author
I just tested it using 3D dice and it rolls two for me as well. It looks like it's probably a bug with 3d dice -- the result displayed in chat should be correct.
Thanks, Tony! That seems to be the case. Problem is the 3d dice. The "internal dice model" is just fine. :)
Tony, do you think you would be able to fix a small issue with the sheet? Unlike the rest of them, the Savate martial art doesn't appear to be an option you can select when creating attack rolls in the Combat tab.