This game will require payment to the Game Master at a rate of $10 USD per weekly session via Paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.
https://app.roll20.net/lfg/listing/185151/humanoids-last-stand-aginst-the-gods

 am looking for 4-6 DEDICATED players to join me in a fast paced, tension filled romp through the land of Andrem. The game is scheduled to be run on Tuesdays at 6PM EDT / 3PM PDT and will run for between 4 and 5 hours depending on when we reach an opportune time to pause the game until the next session.  The game will be run via Discord for voice chat and Roll20 for everything else.  The game is tentatively scheduled for Tuesdays (well be starting the first Tuesday I gather enough players

About the Game
after a war with the gods and humanities previous blasphemous acts and transgressions the god nyru (the worlds protector is dead) and the other gods have let the creature of the night run rampant, destroying anything in their way causing chaos and panic at night but the gods do have some mercy so as the sunrises the creature disappear it is legend that the gods will only forgive mankind for his sins if someone can acquire three of the items of power and wish it stopped or find a way to replace the dead god nyru (the worlds protector

 


Andrem is a land split between two powerful nations Donbell, and dathamire

Donbell is the kingdom ruled under the Fulltests and is currently in a war with the gods after the gods unleased the creatures of the night Donbell decided to fight back and destroy the higher powers toying with their lives as if it was just a game

Dathamire is a county stricken by civil war as their old king was assassinate and usurped by an infiltrator. The infiltrator then took over the kingdom and destroyed their culture for thousands of years. Dathamire is now just rebuilding. With the loss of the monarchy, and the creatures of the night attacking dathamire is on its last legs.


About the dm

I like to run very roleplay intensive games, and highly encourage my players to play in character. I also run with a few homebrews to eliminate confusion mechanics please read my homebrew rules in the discord. Multiclassing will allowed in this campaign, also features will be.



This is a chaotic world with many different guilds, alliances and kingdoms. magic in this world is second nature. everyone knows magic exists and the signings of casting a spell. this has led to a lot of anti-magic as caster run rampant. noncasters have grown tired of being robbed blind by a bard with a command spell or a wizard with sleep. This has led to everyone with anything of value taking precautions against casters.

If you have any questions about the game, feel free to post them below, or reach out to me via DM. I look forward to seeing you in my game!

 

 

Intro
the party starts out in the of village of jagatun
village of Lagatun is a small hunting village under the rule of king Malco it's far from the capital, and very poor it’s a quant little town where noting really happens. It is located a few hours walk from a major trade route this village is constantly under the terror of the black arrow gang. their menacing leader black Angus is a giant powerhouse ex kings guard soldier turned pirate! He comes into town every week taking anything of value and terrorizing its people. he says he’ll only leave the town alone if they pay him 500 gold, since this town is the reason he lost his kiingsguardship.
the party will start out as member of the white hawk gang (whatever happened before that or to get them there is up to them and me as we work together on backstory)

The white hawks are a very small village gang with only about 30 members they are more like a Robben hood type of gang committing crimes to support the lower class who can’t support themselves in this time of need they try to avoid battling with the black arrow gang as they know they will lose but anytime they can help the towns folk they do

today is your big heists there supposed to be a big wagon load of supplies says the boss Eacona, the wagon should be passing by a few hours east of town if we can hit it, with the way they are guarding it; we maybe able to pull this backwater town out of its debts with black angus. Its guarded heavily thought looks like you’ll have to go under the cover of night when most of the guards are asleep. While you do that the rest of the gang will distract the black arrows so we can get to the treasure first.

 



About the GM

hello my name is phill and I’ve been GMing dungeons and dragons 5e since it came out. In my free time I like to investigate ways to better my games, I’m also a huge nerd I love almost anything in the fantasy genre Lord of the rings, The hobbit, Game of thrones, The elder scrolls etc. I’m always welcome to teach new players and I quite enjoy it, but I would need to know and meet with you at least one hour before the game so I can explain and show you everything you need to play. I am on eastern standard time.