<a href="https://app.roll20.net/lfg/listing/189910/savage" rel="nofollow">https://app.roll20.net/lfg/listing/189910/savage</a> Sundays at 12 Mountain, 2 eastern. We are looking for one or two more players to join us this Sunday, for a weekly game. We are a group of 3 that use to be more until real life interfered (new jobs for a few of our players). Please help us refill our ranks. We welcome players of all backgrounds, but sometimes the game will have PG-13+ content (never R). Here is the description, link to LFG at the top. Your tribe is alone in the wilderness, gathered around a deep oasis. Here in this narrow canyon light filters down on to the green patches by the spring that runs through this place. Above is a patchwork remains of some lost structure, broken and ancient. For longer than anyone can remember the tribe has lived and died here. Fed by the water, and the green growth. But now, something has slowed the flow of life into this place. The canyon is drying up, and with it the people that call this place home. Whether you came here, or were born here, it is time to leave. The Tribe is asking you to brave the wastelands and find the source of the stream. Find what is causing the water to fade. The setting is a little like Mad Max and a little like Earthdawn or Numenera. Players can start as Dava canyon natives, or as a variety of people that have come to the village for whatever reason. The only condition is that you are a active part of the tribe at the start of the story, no matter what your past might have been. The villagers have strange powers, but only those born in it's sheltering embrace. They lack all fighting skills and weapons though. Those that are adopted by the tribe could have all manner of skills, but have chosen a life of peace here. The outsiders come from any one of the many warring tribes in the wasteland. Your character can be a human, skilled battle, tech, or just surviving. Or you can be one of the few mutants that roam the wastes, natural abilities, but suffering as well. The wasteland is a terrible place, hot and scorching, and as unforgiving as the war tribes and monsters that roam there.