
It seems that the Rollable Tables in my game are outputting their result twice in the same chat output, but only if I roll it through a macro. I've set up a macro that creates chat buttons to quickly find whatever table I need to roll. I press said button, it rolls the table and whispers the result. From the Table entry, I can roll this a single (or multiple) times and get the regular response. But once I roll it inline with the command, the reply is duplicated in the statement and it doesn't always show the full result (in the screenshot example, it doesn't show which cantrip is rolled, only that it is a cantrip.). This effect occurs if I roll the table, or if any of my players roll the table. I thought initially that it was an issue using Recursive Tables, but the result is the same with a simple macro only calling the table, a button macro, or a RT macro. The table result is outputted into the chat, but duplicated and sometimes incomplete. Any help here would be appreciated, Thanks in advance.