As the title says. For some reason my damage calculator macro is busted. I know my weapons macros are advanced and deal with allot of variables but for the life of me I can't figure out what the cause of this is so I can't go into the macro to fix it. I will post all 6 macros below in order from left to right on the 3.5 character sheet weapons section. I use sneak attack as well as have feats and items that let me add on my level cha and dex mods to damage rolls and my dex and str mods to attack rolls. I also stealth and flank allot so there are variables in there to ask what conditions are applicable and apply the correct bonus's accordingly. The macro still asks for all the input correctly with the pop up screens but when you mouse over the results it doesn't show any of that input and instead shows the die roll + 40 static no matter what. Any and all help is much appreciated! As promised the macros are below: 1d20cs>@{weapon2critmin} +@{bab}[BAB] +@{epicattackbonus}[Epic AB] +@{weapon2stat}[Ability] +@{size}[size] +@{weapon2enh}[Weapon Enh] +@{weapon2focus}[Weapon Focus] +?{Invis?|Yes,2|No,0}[Invis] +?{Flank?|Yes,2|No,0}[Flank] +?{Additional Attack Bonus?|0}[Ad'l Atk Bon] &{template:DnD35Attack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weapon1name} }} {{attack1=hitting AC [[ @{weapon1attackcalc} ]] }} {{critconfirm1=Crit?: [[ @{weapon1attackcalc} ]] }} {{damage1=for [[ @{weapon1damage} ]]dmg}} {{critdmg1=+ [[ @{weapon1crit} ]] crit dmg}} {{fullattackflag= [[ 0d1 ]] }} &{template:DnD35Attack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weapon1name} }} {{attack1=A1: [[ @{weapon1attackcalc} ]] }} {{critconfirm1=Crit?: [[ @{weapon1attackcalc} ]] }} {{damage1=D1: [[ @{weapon1damage} ]] }} {{critdmg1= [[ @{weapon1crit} ]] }} {{fullattackflag= [[ ?{Full Attack?|No, 0d1|Yes, d1} ]] }} {{attack2=A2: [[ @{weapon1attackcalc}-3 ]] }} {{critconfirm2=Crit!: [[ @{weapon1attackcalc}-3 ]] }} {{damage2=D2: [[ @{weapon1damage} ]] }} {{critdmg2= [[ @{weapon1crit} ]] }} {{attack3=A3: [[ @{weapon1attackcalc}-6 ]] }} {{critconfirm3=Crit!: [[ @{weapon1attackcalc}-6 ]] }} {{damage3=D3: [[ @{weapon1damage} ]] }} {{critdmg3= [[ @{weapon1crit} ]] }} {{attack4=A4: [[ @{weapon1attackcalc}-9 ]] }} {{critconfirm4=Crit!: [[ @{weapon1attackcalc}-9 ]] }} {{damage4=D4: [[ @{weapon1damage} ]] }} {{critdmg4= [[ @{weapon1crit} ]] }} {{attack5=A5: [[ @{weapon1attackcalc}-12 ]] }} {{critconfirm5=Crit!: [[ @{weapon1attackcalc}-12 ]] }} {{damage5=D5: [[ @{weapon1damage} ]] }} {{critdmg5= [[ @{weapon1crit} ]] }} 1d10+?{Sneak?|Yes,[[?{Sneak Amount|14}|No,0]]d6r1}[Sneak Attack]+?{Flat Footed|Yes,@{dexmod}[FF Dex]|No,0} +@{dexmod}[Dex] +2 +@{weapon1damagestat}[Weapon Dmg Ability] +@{weapon1enh}[Weapon Enh] +@{weapon1specialize}[Weapon Spec] +?{Additional Damage Bonus?|0}[Ad'l Dmg Bon] +@{Tink|chamod}[Cha] ]] [[ (@{weapon1critmult}-1) ]]d10 + [[ (@{weapon1critmult}-1) ]] *( +@{weapon1damagestat}[Weapon Dmg Ability] +@{weapon1enh}[Weapon Enh] +@{weapon1specialize}[Weapon Spec] +?{Craven?|Yes,@{Level}[Level] |No,} +?{Flat Footed|Yes,@{dexmod}[FF Dex]|No,0} +@{dexmod}[Dex] +@{Tink|chamod}[Cha] +?{Additional Damage Bonus?|0}[Ad'l Dmg Bon]) &{template:DnD35Attack} {{pcflag=true}} {{name=@{character_name}'s @{weapon1name} }} {{damage1=does [[ @{weapon1damage} ]]damage}} {{fullattackflag= [[ 0d1 ]] }} EDIT!!!!!: So I was able to get the Cha and dex mods to change on the damage end of it finally however I realized part of why the static damage is so high is it is adding 1 point of static damage per sneak die instead of actually rolling a sneak die for some reason. Any help fixing the sneak attack portion would be super appreciated :O