Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

[LFG] Ars Magica (GMT)

Hi, everyone! I'd like to find the GM (maybe with rotation) and players to have an Ars Magica game! My timezone is GMT+1, but it's fairly flexible.
I would love to play some Ars. When you find a GM count me in!
Always interested (as a player)
bump
1398680952
Richard T.
Pro
Marketplace Creator
Sheet Author
Compendium Curator
I'm winding up to GM an ars magica live for a couple different groups that would exist in the same world and able to interact with each other. I'd need some convincing to GM a third group, but I could co-GM if the group is interested in integrating with my games.
Richard T. said: I'm winding up to GM an ars magica live for a couple different groups that would exist in the same world and able to interact with each other. I'd need some convincing to GM a third group, but I could co-GM if the group is interested in integrating with my games. I'm perfectly fine with the integration. We have three players and one GM then. I was thinking about making either a warmage, or a Major (hellsing) styled politian-necromancer.
I would also be more than interested in joining. At the moment, I'm GMing two other campaigns, so I wouldn't be able to bear the brunt of being the 'main' GM either. I would, however, be more than happy to give a hand with the management of a lot of the behind-the-scenes stuff; things like gathering data on the historical environs in which the campaign takes place, and keeping track of all the various numbers and such that are involved in keeping track of a Coven. Brute labour, in other words; the parts of GMing that aren't directly related to the running of sessions. A good Ars Magica game fortunately almost runs itself, once the Coven has gotten up: Even if there isn't a GM who's feeling sufficiently awake to craft an elaborate plot, the players are sure to cause chaos entirely on their own. I would, however, want to also have a character and be a player. Ars Magica is perfect for troupe-style, and I have a certain Maga from a long-dead campaign who's feeling rather neglected.
Never played ars magica, but looking at the core book it looks pretty interesting! Are there any places open?
1398691730
Richard T.
Pro
Marketplace Creator
Sheet Author
Compendium Curator
Also, its worth asking, what edition was everyone assuming this would be in? 5th edition here.
Richard T. said: Also, its worth asking, what edition was everyone assuming this would be in? 5th edition here. yep