
I've noticed recently that a lot of AP's use maps that have bars blocking rooms. These bars allow players to see into rooms (like Jail Cells) but they can not access them. Using the "Draw Shape" command I can make Dynamic light for the bars, but players can still "slip" through them. My thought was to add a new layer or line type within the Dynamic lighting that prevents movement to those areas but still allows visibility. Thus things like Bars or Windows are still barriers without limiting information the players should have.