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How do i make success rolls get penalty from rolling 1's

1582045585

Edited 1582045923
I am trying to put a button on each d12 roll (custom system btw) that explodes when rolling twelves and subtracts successes when rolling 1's. i am also having trouble with the repeatable skills feature as i can't make a button that automatically references the skill that it is attached to. any help would be appreciated. current roll html: result=[[{@{strength}d12!}>?{Target Number}]] current button html: <button type='roll' name='roll_testattack' value='&{template:default} {{name=@{character_name}}} {{result=[[{@{whateverskillsyadayada}d12!}>?{Target Number}]]}}'></button>
Pretty sure that would have to be a custom API script.
1582099218

Edited 1582099229
GiGs
Pro
Sheet Author
API Scripter
Regarding the roll problem, Rabulias is correct, you cant do that without an API script. Your button macro code looks wrong. Try this: [[ [[@{whateverskillsyadayada}]]d12!>?{Target Number}]]