Campaign Information: 5th Edition Midnight setting, taking place 100 years after Izrador was banished into an ancient grand mirror. Eredane, at peace for now has slowly started to see light instead of shadow. Races are at peace, there is no war, only leftover Shadows, driven away beasts and ‘magic traders’ remain. All magical related gifts, items, powers, are still tracked by and sought after by the remaining fragments of The Shadow’s forces. However, now the fight is more of a back and forth with the grip of power slipping away day by day. Introduction: A local village has summoned a hunting party, with the reward being whispered to be the highest sum of coin given for a bounty in years. This gathering is both encouraging and problematic as it will cause quite the competition and for the target, well, it makes it even riskier as everyone participating will only have 3 night falls to slay the beast in question. For the past 36 years in 3 year cycles, a ‘beast’ has appeared outside the village known as Avida on the far east side of Eastern Hills, told to have slain 18 villagers in total, including 4 young men three years ago. That event was told to be the one to stir this gathering as the local Mayor had finally seen enough and pooled together the town’s valuables to start this attempt at quelching the village’s threat. The village itself has grown a name for itself, since it was conceived 75 years ago by the current Ruler’s family. No longer is it lords, but Mayors and councils, but since fear has crept into the heart of the families peace has been harder and harder to maintain along the crossing and outer roads. Races, hunting parties of all types are gathering for this event. What type of character? What type of resolve will it take to come away with the grand prize and having the feat blazoned into lore?