Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Join or help start a 5E living world!

I've been looking around and I've yet to find a decent 5E living world campaign. If anyone knows of one, I'd be willing to give it a try, and if anyone else would be interested in helping me create one that would be great as well. Personally, I wanted to make one called Golarion 5E. I've always thought the Pathfinder world and lore was better than Dungeons and Dragons, but the 5th Edition D&D rules just feel more freeing to me. So it's always been my favorite to make Pathfinder adventures and adventurers with 5E rules. I think this would be a great living world campaign idea, and I've even tested it with a few players who seemed to enjoy it. Help me out?!
Jeez... I thought I would at least get some people interested in a free game. No one looking to join a 5E game?
This definitely sounds interesting! What time zone are you in and what days/times is your availability? I'm a forever DM that would love the chance to play for a change and my fiance is a newish player interested as well.
I've already began working on it here's a Discord link. <a href="https://discord.gg/xkB9dJ" rel="nofollow">https://discord.gg/xkB9dJ</a>
I've got a West Marches style campaign going. Sort of anyways. It's open world, there are no "main quest lines" and it's a very come and play as you have time sort of schedule. You build your parties IC, you can build cities, towns, a home... anything you want really. It's a large game though... and every player action influences encounters and options as well as even loot for other players. Civilizations are starting to pop up as players build them (yes, EVERY civilization save for one is player-made) and so finally we're starting to see the quests that take place in cities rather than the wilderness. Does this interest you? &nbsp; I will say this; we welcome new players but a lot of stuff we do involves both mechanics that are not often used (exhaustion, variant weight, etc) as well as some homebrew crafting mechanics since 5e's crafting mechanics are a bit lackluster. &nbsp; Just message me directly if you're interested! ^_^