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API Error

Hello, community. I've encountered an error I've never seen before. I did a search for the topic and found an old thread from 4 years ago, but I didn't see a solution. My API Output Console says: Error downloading scripts (probably no scripts exist for campaign.) I've set up one script. When I click save script it says the same thing as above. Nothing I do changes it. Any suggestions? Thanks!
1583462092
GiGs
Pro
Sheet Author
API Scripter
I've only seen that happen when there was an error at roll20's side. There could be an issue with your campaign, or with your script, or something broader. I'd try the following thigs Try to add another script, any script, from the One-Click install. Say token-mod - it's reliable. If you can't install it, thre's an issue with your campaaign and you need to contact roll20 (<a href="mailto:team@roll20.net" rel="nofollow">team@roll20.net</a>) You can also create a completely new campaign, and try to save your script there. And also add any other script.&nbsp; If you can't do any of the above, there's a wider issue with your account and you definitely need to contact roll20. If you can install other scripts fine, but it's just your script, then there's probably an issue with it and maybe post the code so that we can seeif something's up.
GiGs said: I've only seen that happen when there was an error at roll20's side. There could be an issue with your campaign, or with your script, or something broader. I'd try the following thigs Try to add another script, any script, from the One-Click install. Say token-mod - it's reliable. If you can't install it, thre's an issue with your campaaign and you need to contact roll20 ( <a href="mailto:team@roll20.net" rel="nofollow">team@roll20.net</a> ) You can also create a completely new campaign, and try to save your script there. And also add any other script.&nbsp; If you can't do any of the above, there's a wider issue with your account and you definitely need to contact roll20. If you can install other scripts fine, but it's just your script, then there's probably an issue with it and maybe post the code so that we can seeif something's up. Thanks for the tips! I created a clean campaign and chose a basic script from the Roll20 scripts and it works. I was trying to use the D&amp;D Beyond importer script, but I can't get it to work yet. I guess I'll just redo my campaign from scratch. I appreciate your help.
1583465835
GiGs
Pro
Sheet Author
API Scripter
As&nbsp; a Pro user, you should be able to use the Transmogrifier to move almost everything from your old campaign to the new one. Just open the new campaign, go to the settings tab, and right at the bottom is the transmogrifier button.
GiGs said: As&nbsp; a Pro user, you should be able to use the Transmogrifier to move almost everything from your old campaign to the new one. Just open the new campaign, go to the settings tab, and right at the bottom is the transmogrifier button. There wasn't much there. I have a "clean template" set up that I just copy and make new games from it. So I just won't use it anymore. My macros are really the only thing I need to set up. The transmogrifier won't move macros. I really appreciate your help.
Biggus Beardus said: My macros are really the only thing I need to set up. The transmogrifier won't move macros. Don´t know how many macros you have but I would recommend putting all essentials on a special GM-character. That way you can transmogrify them with ease in the future.
Ravenknight said: Biggus Beardus said: My macros are really the only thing I need to set up. The transmogrifier won't move macros. Don´t know how many macros you have but I would recommend putting all essentials on a special GM-character. That way you can transmogrify them with ease in the future. Thanks for the tip.
1583568425
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
To learn more about this technique, look at&nbsp; Macro Character Sheet &nbsp;in the&nbsp; Stupid Tricks &nbsp;thread. The post on&nbsp; Chat Menus &nbsp;can help with a lot of the syntax changes (almost all for the better—Abilities are far simpler to code than macros)