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Adventure, Conqueror, King - the city of Parsantium and dungeon crawling

A campaign using the Adventurer, Conqueror, King system (ACKS). The characters will be based in the city of Parsantium (by Richard Green; <a href="http://parsantium.wordpress.com/" rel="nofollow">http://parsantium.wordpress.com/</a>) with the aim of sandboxing, but typical objectives focused on dungeon crawls (Lost Caverns of Thracia, Dark Tower, Barrowmaze, etc.). More along the lines of "murder hobos" than "save the world". Weekly on Thursday evenings, 8 pm - 10 pm (GMT). I'll be delving deeper into Roll20 as the campaign progresses, but not initially intending to use maps and tokens other than hand drawn figures via the sketching facility. That is, theater of the mind approach. GMing style is a mix of old school (mostly you get what you roll) with storytelling forgiveness (story is most important, not simply procedurally stepping through a dungeon). I tend to voice in character and include as much description and NPC interaction as possible. Combat as war not sport.
I would love to play an ACKS campaign and the three dungeons you listed are all classics in my book. I have played a short ACKS campaign as well as a few one shots and really enjoy the system. My only issue is that I'm ~5 hours behind you, but I could probably make it work most of the time.
I would like to play in your campaign, but cannot guarantee I have time on Thursdays. It depends on whether or not I get a place in the summer course I applied for in april. Till when do you need a definite answer?
Thanks for your interest Onno. We currently have 4 players but would probably be able to add a fifth as and when. Just get back to me if the time becomes available for you and we'll see where we stand then.