
I run a homebrew system and am trying to get a custom macro going. Most rolls are 2d10 with each die counted individually, aiming at Hit numbers. So a 2d10+3 would be for example (4, 6) + 3 > 7 == 2 Successes. /roll {2d10+?{Total Modifier}}>7 That's the easy part. The harder part is that there are multiple levels of success- at 7, 11, 15 and 19 specifically. So a roll of 9 with a +10 modifier can score 4 hits on one die. Can this be done with the macro system? My brain hurts trying to nest those functions. Bonus: Doubles counts as a crit, for +2 successes. I don't think this can be done innately, but highlighting when a crit occurs allows us to hash it out manually.