Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences here.
×
×
Cookie Preferences
We use Cookies to help personalize and improve Roll20. For more information on our use of non-essential Cookies, visit our Privacy Policy here.
Hey, I'm a pro user and want to start to use the api. The IKRPG sheet has those f/x as seen above, and i wanted to know if that uses the api status f/x . Is that hard to incorporate? Are there any tutorials anywhere for doing this?
Im not familiar with the sheet, but I'd bet it just uses the fx chat syntax (/fx beam ...). As for incorporating API scripts into a sheet, it's no more difficult than writing a macro for a roll button. However, it is not recommended to do if you want to post your sheet to the repo. What are you trying to accomplish?
Randall S. said: i copy/pasted html code - the best tool ever. edit: copy/paste is the best tool ever, to be clear. If you answer our questions, we are better able to help you. In simple terms, what do you want to happen in Roll20, that led you to want to do something with fx-tools and API? Don't tell us what tools you think you might want to use, tell us what you want to achieve, as Scott just asked.
As the img shows, the sheet incorporates fx into spells via choosing a source and target. I didn't know if that was api related via the "status fx" api or if it was something else. It seems it was just html, which i incorporated into my sheet and got it to work when triggered by a button. it's just a bit confusinig for me to see the fx lightning bolt in game and then see an api called "status fx" because i can't figure out if the api is outdated and not necessary any more, or how/why to use it if it is not outdated. Are there any video tutorials anywhere for api, or just text documentation?
The status fx script allows you to cause fx effects to spawn on tokens based on what conditions are applied to the token. So, things like blood spurts for wounded, fire for on fire, etc. The documentation depends on the script. Some have video, but most are just text.