Hello, Before I dive too deeply into the API (I haven't used it before) I was wondering if this was even possible. I would like to set it up where if a player clicks an object (token), then selects a macro or a button or something ("Investigate") it will check that players character sheet, roll their perception, and if it is high enough whisper them a result (and all results that are lower). I believe I can use the attributes on a token to set the "breakpoints" for when the character receives information, but I am not sure if the rest is possible. Thank you for your time!