Hello all! With the corona pandemic shutting a large portion of the world down, what could be more topical than the introductory adventure for pathfinder 2, Fall of Plaguestone ? I am looking to run this adventure to act as a launching off point for a homebrew campaign.&nbsp; So, a bit about me. I've been running tabletop games for several years. I really enjoy trying new systems, so I've run and played everything from D&amp;D to fate to Vampire to Savage Worlds. This will be my first full campaign with pathfinder 2 specifically, however. As for my DMing perspective, I see my role as being responsible for maintaining the drama of the adventure while ensuring that players are having a good time. I really value communication throughout the group so we can work together on making the game a good experience for everyone involved. Don't mistake my desire to ensure everyone has a good time for me being a pushover DM. If you want to achieve something in the game, you'll have to work for it. Failure can be fun, my job is to present you with equally interesting consequences for success or failure, your job is to dive into the world and take the initiative.&nbsp; My intention is to use the first several sessions (the duration of the fall of plaguestone adventure) to get a feel for the group before we dive into the campaign proper. If any of this interests you, feel free to take a look at the LFG listing here:&nbsp; <a href="https://app.roll20.net/lfg/listing/189599/pathfinder-2-fall-of-plaguestone" rel="nofollow">https://app.roll20.net/lfg/listing/189599/pathfinder-2-fall-of-plaguestone</a> &nbsp; and apply!