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one of my players got a ring in the last event i did and it adds +1 to damage rolls against large or bigger enemies is there anyway to add this in automatically when coming up against large mobs or is it just a remember the +1 when it comes about.
You could add a global damage macro for "1" and toggle when the enemy is known to qualify, or maybe use a query to ask whenever you roll damage. ie "?{giant?|no,0 |yes,1 |}" <a href="https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Adding_Global_Attack_and_Damage_Modifier" rel="nofollow">https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Adding_Global_Attack_and_Damage_Modifier</a>