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Any interest for a homemade Fallout RPG?

So I am looking to see if any people are interested in playing a Fallout RPG system I put together. It's pretty rough and hardly complete at the moment. It uses the SPECIAL stats, skills, and perks from Fallout 3, no classes, and Human, Ghoul, Super Mutant, and Dog as races. Humans get no bonuses as of yet. Ghouls get a bonus to intelligence and luck but a penalty to strength and endurance. Super Mutants get bonus to strength and endurance but penalties to intelligence and charisma. Dogs get bonuses to agility, perception, and charisma but can't communicate to other people or communicate like a dog would. It's a bit strange I know but I think it will work. The ghouls and Super Mutants are immune to radiation and ghouls are healed by it. Weapon and armor health are also both things I included but I seem to have lost my notes of how I converted those to Pen and Paper. From memory I think every attack did one point of damage, reloading did one. Attacks made against the players had to make the typical roll against AC and damage rolls but the armor also had a DT rating and if the damage did more than that then it damaged the armor. I don't think I ever did get the armor damage system down pat. I also use an Action Point system for combat (Players have certain amount of AP and can spend it to move or attack.) Most of my work done on it is pretty old and outdated since New Vegas came out and I lost some of my notes on how it all worked but I am willing to update and finish working on it if people are interested enough. I ran it once with a couple of friends and it seemed to work out pretty well from what I remember.
-snip- Thanks I fixed it.
I'm interested, time permitting.
Interested
Years ago when Fallout Tactics came out, my friend and I wrote out a pen and paper system for Fallout based on the system from fallout 1, 2, and tactics. We used the % and the formulas from the game itself to keep it as authentic as possible. Came up with some new perks and traits and "racial" and "cultural" traits depending on playing as a ghoul, vault dweller, tribal, slaver, etc. The armor was the toughest thing to figure out but we got pretty much everything except for all the equipment. That you can just fudge and compare to other things like it. We played it a few times and had a really good time with it. The beauty of Fallout is that anything goes to some extent. Its a radioactive sandbox. I still have the book we made right here... damn there's typos everywhere.
Me and my friends found something like this online a month back and have been playing it like crazy. I have been DMing for them and the bastards killed everyone in the first town I set up for them. I would like to play it as a player for once.
Yeah, I'm one of the kids that play with Mr. Watson up there. I'm interested, but Super Mutants are actually more intelligent than humans (at least in lore) so you may want to account for that.
I would be interested. For reference, there are some materials already out there that may help you out: <a href="http://falloutpnp.wikia.com/wiki/Main_Page" rel="nofollow">http://falloutpnp.wikia.com/wiki/Main_Page</a> <a href="http://fallout-rpg.narod.ru/PnP.html" rel="nofollow">http://fallout-rpg.narod.ru/PnP.html</a> <a href="http://www.paforge.com/fallout.html" rel="nofollow">http://www.paforge.com/fallout.html</a> <a href="http://www.nma-fallout.com/forum/dload.php?action=category&cat_id=63" rel="nofollow">http://www.nma-fallout.com/forum/dload.php?action=category&cat_id=63</a> Also, this was supposed to be the official Fallout PnP but they had to make it generic since Bethesda threatened a lawsuit. <a href="http://gluttoncreeper.net/index.php?main_page=index&cPath=1" rel="nofollow">http://gluttoncreeper.net/index.php?main_page=index&cPath=1</a>
Also there are several post-apocalyptic sorts of RPGs that you could easily adapt for the Fallout world. Rifts for instance comes to mind. Just something to help you out.
1339773043
Dave
KS Backer
The best choice is Atomic Highway. It's a great post apoc game, and it's free. You can't beat that.
I'm down. I've been working the last few months on a post apoc game called Outland. Maybe we could compare notes and fine tune both of our games.
Interested!
So interested.
Also interested.
I am very interested. I do have an idea about armor DT, if the roll is higher than the AC of the armor then the player should roll 1d4 to find the damage done to the armor.
Okay so I guess I will work on it. My plates kind of full right now so don't be expecting anything anytime soonish.
Also D20 Modern Apocalypse can be used.
There is a Fallout PnP game that's contained as pdf documents on the Fallout 1, 2 and tactics game compilation disc.
You can count me in as a player. Also i got the Fallout PnP (but in spanish), but dont worry all the rules are the same as game itself. Maybe could be usefull.