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Alternate Initiatives possible?

Hello, I'm Brand new here and a recent convert from Fantasy Grounds.  I'm trying to run am Star Wars Imperial Assault game this Friday and frantically adding tokens, maps, tech.  I love Roll20 so far.  But the initiative in IA is a bit different than DhD.  The players play 1 character each. The DM, me, gets to play imperial groups.  Like a set of Stormtroopers, an imperial officer, and a probe droid (as an example).   One of the players (they can choose which one) gets to go first.  The the DM gets to pick one of their groups (like the probe droid) to go.  Then another player gets to go.  The the DM picks a remaining group to go.  Then another player.  Then the last dm group goes.  Then each player ledt. I'm wondering if there's a way to just have a list of each player and each imperial group who hasn't gone yet, click on who went, and have it remove them from the list so we can all see who is left.  Them after everyone and all groups are clicked out, start the list all over again for the next round?? Thanks in advance. - Jason
1586062064
GiGs
Pro
Sheet Author
API Scripter
Someone created an API script for this kind of initiative system, called Popcorn Initiative. But that requires a Pro subscription. I dont think there's a good way to handle it at the free level. One thing you could do is use an initiative status marker. On turn 1, you set this status on tokens when they act. When everyone has the token set, everyone has acted. On turn 2, you remove it from tokens as they act, and when no on has the status, everyone has acted.
One thing you could do is use an initiative status marker. On turn 1, you set this status on tokens when they act. When everyone has the token set, everyone has acted. On turn 2, you remove it from tokens as they act, and when no on has the status, everyone has acted. That's a good idea.  We'll try that, thanks.