
Hello, I am using a custom system for my game. My players have two separate stats, Base and Strength, that, added together, become the HP of their character. However, whenever their HP is depleted their Scores for those two stats go down as well. The problem is, Strength has to go down to 0 before Base starts going down at all. I am struggling to figure out a way to display the single HP value within a token bar, and whenever a player edits it writing to both Strength and Base based on the amount depleted. Is there any way to do this without writing a new script? I am a Pro subscriber, but I am not an excellent scriptwriter myself.