
Hello, we are playing a pathfinder 2 campaign and we use the dynamic lighting for the dungeon crawl parts. The
tool is great, but it has one big problem: the vision around corners is
way, WAY less than the one intended by the game rules. For example, in the image below you are supposed to see almost all the room. This
is because the lighting is calculatet from a point at the center of the
token. My question: is there a way to use a circle instead of a point?
Or maybe use few points? You can emulate this by assigning 4
mini-tokens to each player and then "glue" them into a single one that
has 4 different points, but (obviously) my dm doesn't like this
"solution" because it creates too many problems. Cutting the corners
is also not a solution because the light then is just weird and is
impossible when there are 2 adiacent rooms (almost always). Thank you.