Setting:
Starfall (Homebrew) Genre:
Sword & Sorcery. Dark Fantasy Style:
Westmarches or Felltower Edition:
4th Number of Players Needed: As many as possible Frequency: Weekly or Biweekly, depending on what I
can handle Time: TBD, depends on players, but will be during
normal waking hours MST VTT: Roll20 (duh!) Voice: Discord, tentatively Hello everyone, I am a GURPS GM planning to run a
zero-to-hero type sword and sorcery game.
The plan is to try to gather a large enough player pool of players with
approved PCs to run a game every week with whomever can make it. Sessions will
start and end in a safe place so the party composition can fluctuate without
breaking suspension of disbelief. The game will be set in my homebrew called Starfall. This is
a dark fantasy / sword and sorcery setting in which the world had once risen to
a roughly high medieval period before demons rained from the sky and a serious
of catastrophes rocked the world. The details a bit much for here, but
basically most major cities were destroyed, knowledge was lost, and the world
is roughly regressed to something akin to late antiquity/early medieval period
similar to the time of the Merovingians.
More specifically, this game will take place in a village
called Alnwich, which was recently conquered by the kingdom of Usk. This has
turned it into a boom town for furs and timber, but the nearby forest is dark
and full of bandits, witches, and demons. This sets up a situation where the
locals are making a lot of money from their conquerors while still resenting
them, and everyone is trying to survive trips into the wilderness. There should
be plenty of room for exploration and adventure.