
I am trying to find a way to have all attacks rolled from npcs check if their attack meets player AC. I have been trying with limited success using macros (but I have access to APIs!) on how I can incorporate that in chat. What I want in chat to be is (Attacker) swings his weapon at (Defender) Default roll from rolling off NPC sheet Confirmation of (Hit! / Miss!) based off of (Defender)s AC vs (Attacker's roll) Is there any way I can achieve this? Thanks all