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Help a Stay-at-home dad write an epic campaign (Influenced by Bioshock: Infinite)

1400291271

Edited 1400291324
Didn't know where else to post this... but I have had no luck on the Paizo boards and seemed that this is a good Plan B. So, I am an unemployed stay at home dad. As such, I have turned to adapting some pop culture icons into stories for Pathfinder as well as trying to write my own. Currently, I have a campaign sketched out that I am writing stealing some elements from Bioshock: Infinite*. However, while I can write some good fluff, I am not so good as incorporating crunch into it. Item drops, monster levels, etc are all things that I struggle with. Anyone want to be my partner in crime? No money involved due to legality issues and the like, but it could be a fun little venture. Guess I should also point out that this is my first attempt at something like this - so your patience is appreciated and negativity isn't really welcome. Let me know if interested. Currently have the first set of encounters and story written that I can send to you in MSWord format with more being written almost daily. *I don't wish to reinvent the wheel with the Bioshock franchise. That story has been told, and it is amazing. However, Elizabeth's powers in the game are something that can go a multitude of ways and would lend themselves well to PF. That is where I am borrowing from the story.
Hey also a stay at home dad. I'm completely down for trying my hand at helping.Also have you thought of a settingless system line savage worlds, about less crunch to worry about.
Sorry for the horrible spelling I'm on my cell.
I am generally not good enough with RPG's to be different. Pathfinder is what I know the most - and the fact that still I struggle with the crunch says something. Plus, its a labor of love. I want to get it to a point where I can run it with some friends, and they all want PF. Ill send you a PM. Thanks for the reply!
It is summer time so I have some time on hand. Not experienced but definitely like to try help out.
Damn that actually sounds fun. Wish i had played the game though. I'd like to help in anyway i can though.
Well, the thing is that you really do not have to understand the main story of Bioshock infinite so much as you need to understand what Elizabeth can do - Open up tears to past, present, future, and alternate worlds. So, I have a few really cool concepts on how to do this, but I am mainly looking for someone who can take a story and plug in encounters and make sure that character leveling happens in pace with the story. Really only looking for one person - too many chefs ruin the soup - to take the story and add crunch. I plan on distributing it free after the fact - which I have to for legality reasons - but again, I will make sure who ever helps gets credit. Also looking to get started pretty much immediately. I have a large part of the first two sessions completely fleshed out, just looking for some bad dudes and some stats.
Just a friendly tip, if you are looking to release this as a module/adventure then you shouldn't look at it in the sense of "sessions", at least when writing it. Different groups will run it vastly different than you as they will run sessions longer or shorter than you imagine. Once you stop thinking about it in terms of sessions but instead as points a long a storyarc you will be able to adjust the pacing better. I am not trying to sound preachy or the like, just throwing in my two cents.
I hear ya... in the end - its my story. I don't really care what other people do with it. When I said that I had the first few sessions written, I meant that in my head, with my group, I could see us taking through a couple of sessions to get where I am at in writing it - thats all.