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Default Measurement on Movement

Hi all, I have been on roll20 a while, played a couple of games, and I myself am a programmer and PC gamer. While I myself grasp the concepts of macros and character sheets and multi-key shortcuts a lot of the people I play with either don't or refuse to learn. (Frankly in most cases they have to have roll20 concepts explained to them again and again because as busy adults they don't have time to sit down and learn about it during the week) One of the things we most struggle with playing is measuring with tokens. I know I can pick up a token and drag it slightly, and press Q to start measuring, then Q again to drop waypoints to move in a way that follows game rules (Or right click). But people I play with, and players in my games don't quite get it, or forget about it. I think a feature where the GM can enforce movement measuring to be a default 'on' with a tool-tip reminding the player when they pick up their token that they can drop waypoints with Q or Right-Click would be a big improvement. It could be a 'game setting' in the settings menu that just defaults it that way for when you host for games with less tech-oriented people. At the very least a tooltip or reminder when the token is picked up would be a great feature.
1587756053
mrianmerry
Pro
Sheet Author
+1 purely for the sake of raising awareness that this tool exists.  Some people are visual learners and would grasp the idea immediately if they could see it, but will not get it after any number of explanations.
1590397807
Roll20 Dev Team
Pro
Marketplace Creator
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