
So I want to make a random encounter table but I'm having some trouble implementing macros since I'm really new at all this. So first off I need to roll a 1d10, if its a 1 (or 1 succes) it should roll once from my table. So i tried [[1d10=1]]t#Forest-of-Hope-Wandering-Monster this doesnt work The Forest of Hope Wandering Monster is set up so that it rolls a d10 and i can add a +modifier if its night or if they are far from the road so I have a table from 1-16 where 10-16 are more dangerous monsters (+2 for more than 3 miles off the road, +4 if it's night, +6 if both) /r 1d10 + ?{Modifier|0} this one works :D So now my onslaught of questions 1. How to make so that if I roll a 1 it rolls my Wandering Monster roll 2. Can I make tick boxes that automaticly add a modifier so 1 box is it night that adds +4 if ticked and 1 box far off road that adds +2 or do i always have to do it manually? 3. Is there a way to link the result of the 2nd roll to a table of monsters with specific numbers so that it just show the encounter i have to put on the board? 4. Is it possible to do this shit in 1 click of a button and perhaps in 1 macro that would be amazing :D