
Hey there. I've played through enough of Roll20 (10k hours on combined accounts) to be very familiar with the website and the campaign tools. I also know the pain of having more than 50 maps for your game and how difficult it is to work with the Maps tab once it gets so cluttered up - so I was wondering, during my next campaign, if I could just quite simply build a huge map about 500+ squares width and length from several of Gabriel Pickard's map collections, like in an open-world videogame, and have it run just fine. Does anyone have any experience with running an immense battlemap/ a mishmash of several dozen battlemaps on Roll20 or has anyone else tried this before? My laptop destroys itself when I turn on Dynamic Lightning so my main concern is low performance. Do you think it would run fine if I was to try this? It is important for my players as well - some of Gabriel Pickard's maps, for example, are so high-quality so as to take two-dozen seconds for some of my players to load sometimes - so imagine if I merged about 50 of them! Thanks!