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Trying to output spells as spellcards

Ok so the issue I am having is this. I like the look of spellcard output and know that I can use higher level spell rolling by using the cog wheel etc. I have this about 99% figured out, but I am getting 2 prompts when I try to cast my spell. For example, when I cast burning hands so that the spellcard automatically rolls damage for the correct spell level I am using, I get spell level query prompt twice. For example my burning hands: As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a DC[[8+@{pb}+@{intelligence_mod}]] Dexterity saving throw. A creature takes [[?{Cast at what level?|Level 1,3|Level 2,4|Level 3,5|Level 4,6|Level 5,7|Level 6,8|Level 7,9|Level 8,10|Level 9,11}d6]] fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren’t being worn or carried. This makes 2 prompts where I have to choose the level I am casting the spell. Is there a way to fix this for 1 prompt? I have tried searching the forums but cannot find an answer.  Thanks
It sounds like you're using the 5th Edition by Roll20 sheet. That has a native Higher Level Casting system. To turn it off, make sure there is nothing in the "Higher Level Casting" section of the spell's description and also make sure there is nothing set in the Higher Level Casting damage section (when the spell's output is set to Attack). You can also simplify your saving throw DC if the caster is a native Int caster (like Wizard or Artificer) by setting it as @{spell_save_dc} I also simplify the Higher Level Casting formula in my own games to this: [[[[2+?{What Spell Level?|1|2|3|4|5|6|7|8|9}]]d6]]